找回密码
 注册

QQ登录

只需一步,快速开始

查看: 2894|回复: 5

[新闻报道] 【Blog】官方FM09博客-No.11 (FCT翻译)

[复制链接]
发表于 2008-11-1 06:00:43 | 显示全部楼层 |阅读模式
文章来源http://hmv.com/hmvweb/navigate.do?ctx=3604;6;-1;-1&pPageID=3604
综合编译:vivilionheart, iPuerta (FMZONE-FCT翻译组)
版权声明转载请注明出自FMZONE (www.fmzone.cn

==========================================================================================

今天是星期五.

这意味着明晚午夜就会发布FM2009的demo了,同时也意味着SI大楼又是一片忙碌,要及时做好一切准备工作。

美好的事情,开始往往并不完美。一次次的编译(程序),一次次的测试,都为了确保在发布时的完好。。所以明天,我们都要行动起来,在正确的时间、正确的地点,确保demo的正常发布。

本来这段博客是打算在”金摇杆奖“颁奖现场写的,但是现在不是了。颁奖结束后,我不留在那边了(颁奖礼后的活动其实持续到今天早上),我回来办公室作出我能够做的精神支持。

我们没有获得任何奖项,并不是我们不期望。Rockstar North获得了英国最佳游戏开发者,使命召唤4获得了最佳PC游戏,都名不虚传。

今天关于游戏特性的深入观察,让我们请Keith谈谈新的转会系统代码。

概要:FM2009中转会(候选名单)的底层系统经过了一番大的修改。虽然一些模块在过去几年中都有变化,但为了能准确的反映现实足球世界中新的转会规则,例如本土球员规则、限薪规定,我们还是做了很多努力。下面是FM2009中的一些变化。

多个目标球员:在老的“候选名单”中,一个弊端是,电脑控制的球队在补充球队薄弱位置时,只会有一个目标球员。现在AI会为自己的薄弱位置寻找多个目标球员。

多个目标球员中要签下哪个球员呢,电脑会考虑诸多因素,包括剩余的转会预算,薄弱位置需求的急迫程度。

然后会决定什么类型的球员此刻对球队最有利,长期租借、短期租借、转会、试训、买断合同,最终最符合要求的球员更容易被签下。

转会传闻:球队中薄弱位置有多个目标球员时,一个有利的影响就是会有很多的球队对他们表示兴趣。这个当然会被包含到转会传闻中,显示在比赛界面。

长期租借:现实的足球俱乐部会关注很多的长期租借。转会系统的改变,让长期租借更易发生。

向俱乐部推荐:FM09转会系统中,这部分的改变有很大的帮助。在仍有工资限制和可供转会预算下,通过这种方法卖人,变得更容易。

签约合同到期的球员:已经很多年了,一般在短时间内改善球队实力和财政的方法就是,签约许多合同即将到期的球员。很多情况下,玩家都能毫无竞争的签下这些球员。FM09中,在签约合同即将到期的球员时,我们尝试确保公平的竞争。


谢谢 Keith!

我现在要继续去做事情了。下周,我会考虑下回答你们的问题。你仍然可以发邮件至[email protected]。 但要避免问一些某些特性的问题,这些你可以在论坛上发问。

最后,别忘记明天午夜下载demo,在www.sigames.com 上,我们会发布demo的下载地址,2个不同版本中有哪些联赛到时也会发布。


Cheers

Miles (and Keith))

============================================================================================

[ 本帖最后由 kevin12 于 2008-11-1 06:10 AM 编辑 ]
 楼主| 发表于 2008-11-1 06:03:11 | 显示全部楼层
英文原文
Today is most definitely Friday.

Which means the demo for Football Manager 2009 will launch tomorrow night at midnight (so that's Saturday/Sunday at midnight). Which means that there's lots of running around at SI Towers today trying to get things done so that it can be ready in time.

These things never go right first time. There's build after build, and test after test, to make sure everything is OK before launching. Then, tomorrow, we have to get them all up in the right place at the right time to make sure that the launch of the demo is as smooth as possible.

So whilst this blog was going to be live from the Golden Joystick awards, it isn't. The awards are over, and rather than sticking around (the post awards stuff carries on until the early hours of the morning), I've come back to the office to offer whatever moral support I can.

Oh, and we didn't win anything at the awards. Not that we were expecting to, with Rockstar North winning best UK developer, and Call of Duty 4 winning best PC game, both being very worthy winners.

For today's indepth feature look, it's over to Keith for a look at the new transfer code.

Overview: Football Manager 2009 has seen the underlying system for transfers ('shortlisting') undergo a bit of an overhaul. Although the module had seen quite a few changes over the years, it was starting to struggle when trying to accurately model some of football's newer legislation such as the home-grown rules and wage restriction rules. Detailed below are just some of the changes that were made for FM09.

Multiple Targets: One of the downsides of the old 'shortlisting' system was that the computer-controlled managers would only target one player to fill a weak position in their squad. AI managers will now target several players at once for each weak squad position.

To make a decision on which player to make an approach for, the managers will consider numerous factors including how much transfer budget they have remaining and how urgent it is to fill that weak position in their squad.

They will then decide what type of target is best for their club at that moment in time (long-term loan/short-term loan/transfer/trial/end of contract agreements) and finally what player in that category they will make an approach for.

Transfer Rumours: A pleasant side effect of having multiple targets per weak position in a squad has been players having a lot more teams showing interest in them. This has led to the natural inclusion of a 'Transfer Rumours' section on the competition screen.

Long Term Loans: In real life clubs have focussed a lot more on season-long loans. The changes to the shortlisting system have encouraged a lot more of these types of loans to happen.

Offer to Clubs: This part of the transfer system has been helped a great deal by the changes made to shortlisting for FM09. Whilst still being restricted by wages and availability of transfer funds, selling players via this method should now be easier in FM09.

End of Contract Deals: For many years a common way of improving your squad and/or finances in a short space of time has been to sign a lot of players on pre-contract agreements.

In a lot of these cases the human user has had little or no competition for these players signatures.

For FM09 we have concentrated on trying to ensure a fair amount of competition for managers when they are trying to sign players on pre-contract agreements.

Thanks Keith!

I'm going to go off now to crack on with more demo type stuff, so next week I'll get round to answering a load more questions from your good selves. You can still send more in to [email protected], but please avoid asking about any specific features, as you can do that kind of thing on our forums.

And don't forget to stay up to grab the demo tomorrow night at midnight - www.sigames.com is the place where we'll be listing where you can download the demo from, and what leagues are in the 2 different versions that we're releasing.

Cheers
Miles (and Keith)
回复 支持 反对

使用道具 举报

发表于 2008-11-1 08:25:06 | 显示全部楼层
请标明系英国时间
回复 支持 反对

使用道具 举报

发表于 2008-11-1 09:22:26 | 显示全部楼层

回复 3# fatfat325 的帖子

系英国时间
回复 支持 反对

使用道具 举报

发表于 2008-11-1 10:38:09 | 显示全部楼层
貌似转会会变难变复杂呢。。。
回复 支持 反对

使用道具 举报

发表于 2008-11-1 11:40:51 | 显示全部楼层
转会系统:卖人将变得容易,买人将变得困难
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|FMFans ( 京ICP备07501235号 )

GMT+8, 2024-11-15 00:34 , Processed in 0.037105 second(s), 16 queries , Gzip On, APCu On.

Powered by Discuz! X3.5

© 2001-2023 Discuz! Team.

快速回复 返回顶部 返回列表