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发表于 2009-10-30 11:09:16
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Stopped youth players being created at and increased recruitment Glenn Hoddle Academy.
停止Glenn Hoddle Academy创建和增加年轻球员?
- Fixed hair colour issue with some rare newgens getting grey hair.
修正罕见新人拥有灰色发色的问题?
- Increased the percentage of local names for newgens from Wales and Ireland.
增加wales和Ireland新人的本地名字比例
- Adjusted some attendances.
修正一些入场率
- Tweaked fan day feedback based on match final score.
调整球迷反应依据比赛最终比分
- Fixed acceptance of international jobs not working.
国际职位无法接受的问题
- Turkish player names now shown in full instead of just first name.
turkish球员名字完整显示
- Stephen Carr no longer is retired when a new game is started.
Stephen carr 退役问题修改
- Fixed bug where homegrown players at a B team weren't being treated as homegrown for the A team.
修正本队培养球员在b队而a队识别为非本队培养球员
- Adjusted ability calculations for older players generated at empty active clubs.
调整不活动俱乐部老球员能力成长计算
- Fixed player listed as 'Unh' no longer will have no evidence that they are unhappy on their personal section.
修正球员显示unh但无原因显示的问题
- Improved national team selection for minor nations.
改进小国国家队选择
- Improved selection of feeder clubs offered.
改进feeder球会选择
- Fixed a problem with the days in Britain for players who have played in England and Scotland (e.g. Mark Viduka).
修正在england和Scotland都踢过球的球员在britain的踢球天数
- Goal awards no longer given out for basic detail matches - so you don't get news items where you can't actually view the winning goal(s).
最佳进球?奖不再发给无比赛细节的比赛-以修正无法看进球的问题
- Fixed a data corruption in the contract offer screen that occasionally caused strange low wage requests.
修正偶尔数据错误造成合同工资要价过低
- Adjusted retirement dates.
调整退役日期
- Adjusted generation of newgens for Liechtenstein clubs playing in the Swiss leagues.
调整参加swess联赛的Liechtenstein的俱乐部新人成长
- Adjusted newgen starting attribute levels.
调整新人初始属性
- Adjusted goalkeeper ability development.
调整门将属性发展
- Adjusted quality of newgens produced in both active and inactive leagues.
调整活动于非活动联赛的新人产生数量
- Fixed highest and lowest league position records not updating properly after team has moved between regional divisions.
修正在地域联赛移动后最高和最低联赛排位记录更新不正常
- Turkish player of the year award will now only be given to players with Turkish first nationality.
土耳其年度最佳球员只颁发给土耳其第一国际的球员
- Fixed crash when going to squad screen after retiring
修正退休后进入球队阵容的崩溃
Match Engine
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比赛引擎
Keepers
- Made keeper hoof bobbly ball clear when dangerous to try to control it
跳动的地滚球难以控制时门将将会解围减少危险
- Made keeper first touch on backpasses a little safer
让门将处理回传时的第一触球更安全点
- Reduce number of unrealistic keeper fumbles and failing to hold slow moving ball
减少门将不符合现实的漏球 和接慢球失误
- Fumbles now recognised as mistakes
漏球被视为失误
- Fixed keeper spending too long on ground after fumbling ball on the deck
修正门将倒地漏接球后停留过久
- Fixed keeper who tries a save a fraction after opponent gets to ball performing illogical dive action
修正门将试图救球时在对手拿到球后一瞬间采用不合逻辑的倒地动作
- Fixed keeper trying to head clear silly backpass rather than let it go out and being able to organise for corner
修正门将试图用头解围糟糕的回传而不让他出界成角球
- Fixed keeper not using 6 seconds and hoofing ball clear while holding it under pressure
修正门将不使用6秒规则在压力下大脚解围的
- Fixed wrong type of mistake being reported when keeper fumbles ball
修正门将漏球后不正确的失误类型报告
- Added commentary for keeper fumbling ball
增加门将漏球的解说
- Made keepers slightly more likely to dive when unable to save ball
让门将无法救到球时增加少许倒地的倾向
- Fixed a couple of errors in keeper positioning that could leave goal exposed
修正一些让门将站位错误暴露球门的错误
- Improved chances of keepers making point blank save
增加门将救必进球(极靠近球门?)的机会
- Fixed occasional instances of keepers leaving it too late to attempt a save
修正门将偶尔扑救过晚
Other
- Encouraged passing ball around in own half a little more when tactics allow for it
当战术允许的时候在本方半场倒脚可以更多
- Fixed dodgy angle being passed into function causing assert and potential score divergence
不明白- - 修正bug式危险角度被传球穿越后一定早成进球机会?
- Midfielders getting ball deep a little less liable to play it long when under moderate pressure
中场回撤些拿球降低受压时的长传几率
- Try to reduce instances of players heading ball that they could run onto
试着减少球员可以追上用脚处理的球却用头球的情况
- Fix to prevent 2 players going for one slow moving ball that is coming into their own area
修正避免2个球员一起追一个缓慢向他们移动的球
- Made sensible passes to playmaker more attractive for his team mates
让队友更喜欢给playmaker传有意义的球
- Fixed wide play over-ride in tactics creator not being utilised properly
修正战术制定向导使用wide play的over-ride 不正常
- Stopped all but the most blatant offsides being called before any player has "interfered" with play
除了非常明显的越位 所有越位在任何球员参与该“球”前不会被吹
- Stopped defender leaving ball to keeper if he isn’t sure when attacker will get to the ball
如果后卫不确定对方不能拿到球 不会把球放给门将
- Made players stick a little closer to their man especially when defending quite high and wide
当防线很大时盯人更紧些
- Made defenders more likely to step up to D-line when playing the offside trap
设置造越位陷阱时候 后卫更倾向于保持平线
- Fixed players not getting goalside of opponent with ball in no brainer situation
????????????????????
- Improved behaviour of deep lying forward type players in terms of where they look for space to move into
改进deep lying forward的跑空挡能力
- Reduce strikers running wide when team mate already close to that destination
减少已有队有拉边时候前锋的拉边
- Players less likely to move onto a simple pass at unnecessary high speed, which should generally improve their first touch
减少不必要的快速短传 以加强1st touch
- Another check against player first touch taking ball dangerously close to own goal
加强靠近自己球门时候球员的1st touch判断
- Increased chance of players trying overhead kick shots
增加尝试过顶射门的几率
- Stop players trying ridiculously ambitious passes at free kicks unless set to all out attack
除非全面进攻 停止球员荒谬自大的任意球传球
- Reduced unnecessary long backwards passes caused by v807 change
减少v807改动???造成的不必要的长回传
- Toned down number of pointless hopeful through balls
减少无意义的穿越
- Toned down directional error on clearances when ball on best foot
减少善用脚解围方向错误
- Reduced number of panicky clearances especially behind for corner
减少慌忙解围特别是造成角球的
- Fixed a loophole that could still see players clear towards own goal
修正球员朝着自己球门解围的漏洞
- Slight reduction in blocked shots and crosses to improve goal count
稍微减少传中和射门被阻挡 增加进球机会
- Fixed player display positions incorrectly set up
修正球员显示位置设置错误
- Removed old code that stopped an AMC playing directly behind a lone FC by shifting one left and one right
移除会使amc跟fc一左一右的代码 让他们可以一前一后
- Implemented goalies rolling ball out underarm
门将会用低手抛滚球
- Reduced number of panicky clearances slightly
稍微减少慌忙解围数量
- Small tweak to basic pass choice
小调整基础传球选择
- Fixed overuse of pass to lurking player at corners
修正角球时候的摆渡传球给lurking球员
- Tweaked AI strategy choice slightly
调整ai战术悬着
- Made AI teams set full back roles to wing back in narrow formations
让ai队伍在紧凑阵型里设置边后卫的职者为边卫
- Fixed incorrect variable being used to regulate speed when moving back onside
修正不正确的变数用于一般越位回跑
- Made midfielders in teams without wide midfielders or wingers shift across better when defending the flanks
中场球员边路补位防守加强
- Slight increase in technical ability at higher levels
稍微加强高水平级别的技术能力
- Players more likely to choose safe pass ahead of risky first touch
不安全的触球时候更多的选择解围
- Further small tweak to pass choice AI
传球选择ai小调整
- Aimed crosses slightly further back from goal, to make harder for keeper, mainly for good crossers
传中强的球员的传中稍微离门将远点
- Fixed players attempting overhead kicks when facing the goal they are aiming at
修正球员尝试过顶球当他们面对对方球门
- Reduced pointless long shots when run or pass on
减少无意义远射
- Boost header power for players with good heading ability
头球好的球员的头球力量大大加强
- Try to improve long shot aim variation rather than just straight at the keeper
改进远射瞄准的位置 不只直接对着守门员
- Fixed bug that could cause player going to meet cross, corner free kick to pull out at last minute
修正bug造成的球员在最后阶段为了接应传中或角球任意球压上
- Reduced fairly rare bug causing players to miscontrol ball for no obvious reason
减少罕见bug造成的球员莫名其妙控制不下球
- Reduced number of risky dribble attempts when other options available
当有别的选择时候减少不保险的盘带
- Made marking of nearest player slightly more lax when player tired
让球员体力不支时盯最近的球员更松
- Fixed bug that could cause player to fail to stop pass coming towards him, potentially causing back pass own goal
修正可能造成回传乌龙球的停来球失误
- Fixed overly zealous offside calls on players not close to interfering with play
修改对没参与进攻球员过度的越位判罚
- Made 811 change "more likely to choose safe pass ahead of risky first touch" more dependent on flair and run with ball instruction
让 811change??? “更常在不保险的first touch选择安全的向前传球” 更多决定于flair和run with ball的指令
- Encouraged players to put a few more tackles in, mainly when set to tackle hard against the relevant opponent
设置tackle hard 时候更多tackle
- Small tweak to marking of opponents in own area, to try to prioritize those closest to the goal and unmarked
????????????????
- Made show onto foot AI a little more robust
让show onto foot AI更粗暴
- Fixed bug that could cause no keeper to be selected if current one is injured and no subs left on a depleted bench
修正门将受伤无替补无门将可选
- Fixed team selection bug that could conceivably see goalkeeper played outfield when side has 10 men
修正10人应战时候门将可能打别的位置
- Fixed small issue regarding defenders leaving ball for keeper before safe to do so
修正后卫在确保安全前就把球放给门将的问题
- Fixed issue causing players to sometimes hesitate when moving to head ball clear
修正有时候球员要用头球解围时候犹豫的问题
- Fixed small marking issue that caused defenders to allow attacker to get goalside too easily
修正造成突破的盯人小毛病 |
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