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发表于 2009-10-30 10:03:36
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Match Engine
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Keepers
- Made keeper hoof bobbly ball clear when dangerous to try to control it
- Made keeper first touch on backpasses a little safer
- Reduce number of unrealistic keeper fumbles and failing to hold slow moving ball
- Fumbles now recognised as mistakes
- Fixed keeper spending too long on ground after fumbling ball on the deck
- Fixed keeper who tries a save a fraction after opponent gets to ball performing illogical dive action
- Fixed keeper trying to head clear silly backpass rather than let it go out and being able to organise for corner
- Fixed keeper not using 6 seconds and hoofing ball clear while holding it under pressure
- Fixed wrong type of mistake being reported when keeper fumbles ball
- Added commentary for keeper fumbling ball
- Made keepers slightly more likely to dive when unable to save ball
- Fixed a couple of errors in keeper positioning that could leave goal exposed
- Improved chances of keepers making point blank save
- Fixed occasional instances of keepers leaving it too late to attempt a save
Other
- Encouraged passing ball around in own half a little more when tactics allow for it
- Fixed dodgy angle being passed into function causing assert and potential score divergence
- Midfielders getting ball deep a little less liable to play it long when under moderate pressure
- Try to reduce instances of players heading ball that they could run onto
- Fix to prevent 2 players going for one slow moving ball that is coming into their own area
- Made sensible passes to playmaker more attractive for his team mates
- Fixed wide play over-ride in tactics creator not being utilised properly
- Stopped all but the most blatant offsides being called before any player has "interfered" with play
- Stopped defender leaving ball to keeper if he isn’t sure when attacker will get to the ball
- Made players stick a little closer to their man especially when defending quite high and wide
- Made defenders more likely to step up to D-line when playing the offside trap
- Fixed players not getting goalside of opponent with ball in no brainer situation
- Improved behaviour of deep lying forward type players in terms of where they look for space to move into
- Reduce strikers running wide when team mate already close to that destination
- Players less likely to move onto a simple pass at unnecessary high speed, which should generally improve their first touch
- Another check against player first touch taking ball dangerously close to own goal
- Increased chance of players trying overhead kick shots
- Stop players trying ridiculously ambitious passes at free kicks unless set to all out attack
- Reduced unnecessary long backwards passes caused by v807 change
- Toned down number of pointless hopeful through balls
- Toned down directional error on clearances when ball on best foot
- Reduced number of panicky clearances especially behind for corner
- Fixed a loophole that could still see players clear towards own goal
- Slight reduction in blocked shots and crosses to improve goal count
- Fixed player display positions incorrectly set up
- Removed old code that stopped an AMC playing directly behind a lone FC by shifting one left and one right
- Implemented goalies rolling ball out underarm
- Reduced number of panicky clearances slightly
- Small tweak to basic pass choice
- Fixed overuse of pass to lurking player at corners
- Tweaked AI strategy choice slightly
- Made AI teams set full back roles to wing back in narrow formations
- Fixed incorrect variable being used to regulate speed when moving back onside
- Made midfielders in teams without wide midfielders or wingers shift across better when defending the flanks
- Slight increase in technical ability at higher levels
- Players more likely to choose safe pass ahead of risky first touch
- Further small tweak to pass choice AI
- Aimed crosses slightly further back from goal, to make harder for keeper, mainly for good crossers
- Fixed players attempting overhead kicks when facing the goal they are aiming at
- Reduced pointless long shots when run or pass on
- Boost header power for players with good heading ability
- Try to improve long shot aim variation rather than just straight at the keeper
- Fixed bug that could cause player going to meet cross, corner free kick to pull out at last minute
- Reduced fairly rare bug causing players to miscontrol ball for no obvious reason
- Reduced number of risky dribble attempts when other options available
- Made marking of nearest player slightly more lax when player tired
- Fixed bug that could cause player to fail to stop pass coming towards him, potentially causing back pass own goal
- Fixed overly zealous offside calls on players not close to interfering with play
- Made 811 change "more likely to choose safe pass ahead of risky first touch" more dependent on flair and run with ball instruction
- Encouraged players to put a few more tackles in, mainly when set to tackle hard against the relevant opponent
- Small tweak to marking of opponents in own area, to try to prioritize those closest to the goal and unmarked
- Made show onto foot AI a little more robust
- Fixed bug that could cause no keeper to be selected if current one is injured and no subs left on a depleted bench
- Fixed team selection bug that could conceivably see goalkeeper played outfield when side has 10 men
- Fixed small issue regarding defenders leaving ball for keeper before safe to do so
- Fixed issue causing players to sometimes hesitate when moving to head ball clear
- Fixed small marking issue that caused defenders to allow attacker to get goalside too easily |
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