英文原文
As of yesterday, we provided a level of insight into the Activation process for Football Manager 2009. The detail is below. We've now added an official Q+A into the process and the technology behind it from Murray, SEGA's DRM expert. I've decided to combine these into one thread for ease of use and will close the other threads forthwith.
"SEGA Confirm Football Manager 2009 Activation details" - 12th November
SEGA have today confirmed that activation servers for Football Manager 2009 will be turned on shortly before midnight on Thursday 13th November in time for the release date of Friday November 14th across Europe.
Despite the unprecedented anticipation for Football Manager 2009, SEGA would encourage retailers not to break the Friday 14th November street date so as not to disappoint customers who will be unable to play before the release date.
Buyers of the game can activate with one-time entry of the unique code on the back of the game manual by one of three methods
1. Register with STEAM and input the code during installation. This method has the benefit of automatically patching and updating the game.
2. Activation without additional software installation is available direct with Uniloc.
3. For those without an internet connection a local telephone number will be available and presented within the installer for customers to call and register the code. Where possible this will be a local toll free number.
Once the game is registered through any of these three methods the game will be activated and available to play. No further activations will be required unless the user specifically deactivates the machine it is installed on.
Activation for the Australian market will taken place at 6.00 EDT (Sydney) 14th November.
Markets with later release dates such as the Czech Republic, Poland and Slovakia for Football Manager 2009 and Worldwide Soccer Manager in the USA will have servers turned active for midnight before their respective releases.
Official Q+A - Over to you, Murray:
How many computers can I install the game on?
You can install and play the game on 5 computers at a time. We call these "license seats". 1 License seat = 1 unique computer.
If after 5 computers, I uninstall the game from a computer, can I install it on another machine?
Yes, you can. Uninstalling the game will free up a license seat. You may also free up license seats at the soon to be announced deactivation URL
What happens if my computer breaks? Or I have to get a new computer? Will I lose a license seat?
Yes, but you can reclaim license seats at the deactivation URL. Here you can select computers you are no longer using and free up license seats.
What if I have to uninstall and reinstall 5 times on the same computer? Will I use up all of my available licenses?
No, it will not. Remember - we do not limit the installations. We only limit the "unique" computer the game is being played on. You may install 100 times on 5 separate computers without limitation.
After 5 installs do I have to throw the game away?
No, absolutely not. If you uninstall the game you can free up your license seats. In addition, you can visit: to free up license seats.
Do I need to provide personal information?
No. You only need to provide your license key.
Am I required to be online to play the game?
No. You may choose to activate online or over the phone. Online activation is faster and easier, but after this initial activation, you do not have to be online to play.
How long can I play the game without activating?
You may play the entire demo version of the game without ever activating. Any install of the full game will require activation.
What do I do in the event something catastrophic happens and I lose a 'seat'? Can I get it back?
Yes, you may visit the deactivation URL and release your license seats.
Do I have to use Steam?
No, you can use Steam or Activation Online or by Phone.
What if I don't have an internet connection?
If you don't have an internet connection you can activate the game by phone.
How much will the phone call cost?
Toll free numbers have been provided for the majority of countries where the game is sold.
How long will the activation take?
Online activation takes a few seconds. Phone activation takes about 5 minutes.
How long will the activation servers be available? Will I still be able to play the game 5 years from now?
Yes, we hope so. Nonetheless - after 18 months (estimated at present) we will release a DRM-free version of the game to ensure that you can play in years to come.
Do you collect any data? What data are you collecting?
Yes, we currently collect the Geolocation you have activated the game from. We also take a snap shot of your hardware footprint for the game.
Who will use this data?
This data will used by SI and Sega only to help make sure that future releases of the game have the widest location and hardware compatibility possible.
What software do you use to collect the data?
We use a product called SoftAnchor Insight. We ONLY use the Hardware Insight aspect of this product.
Is the information collected user identifiable?
No, all data collected is completely anonymous and on aggregate.
Are tracking what I do in the game?
No, absolutely not.
Do you install additional secret software on my computer?
No, absolutely not. All DRM related code is contained within the Football Manager 2009 exe. When the uninstaller removes this - there is no DRM related software left on your computer.
Is this a rootkit? Will you leave activation code on my computer?
No, absolutely not. All DRM related code is contained within the Football Manager 2009 exe. When the uninstaller removes this - there is no DRM related software left on your computer. The program will install a license file as well, but this non-executable (i.e. it cannot effect your computer) and will be removed on uninstall as well.
Are you using In-Game Advertising?
Yes, we are using IGA, but this has no correlation to the copy protection and should be addressed in a separate discussion
Will you search my computer for the purposes of targeting advertising at me?
Again, this is an IGA question; it would be unfair of me to answer this without knowing 100%, so please refer to the IGA thread.
Do I need to open a port on my firewall?
No, You should not. All traffic is standard web-traffic. It is the same as if you opened a web page.
Will you actively monitor me or my playing habits?
No - we are not doing any play monitoring or analysis. We are *not* using the Feature Insight package of SoftAnchor Insight.
If I buy a copy of FM2009 in the UK can I still play it in the USA?
Yes - we are not blocking authentication based on location.
Will you stop me using D-Tools / Alcohol 120%?
No – we do not stop other software running, we do however block ‘debuggers’ attaching to the FM09 process when running. We believe this is extremely fair and can see no valid reason for a person to be running a debugger against the FM09 process.
How will this affect second-hand games?
This will not affect second-hand games, you can go to the deactivation URL and remove all previous activations, the game will then be as if you had purchased new. The retail outlets are aware of the protection being used and are comfortable with it, there will be no blacklisting etc.
Will third party data editors work?
The FM09 official data editor does work, rumours are that third party FM09 editors are in development – but as you can appreciate we have no direct control over these editors.
Is this going to stop piracy?
No. We expect that eventually the game will be pirated. Unfortunately, piracy is a hard fact in our industry. What we have attempted to do here is create a system by which legal users can get the utmost flexibility to use and play the game in a fair manner. We believe that by putting the hard work into providing a generous 5 computer seat policy and the ability to administer your licenses yourself that most people will not feel the need to pirate the application or put their computers at risk by downloading copies from torrents and will purchase a legitimate copy.
What are your plans for FM10?
We have made no provisions for FM10, but we will hold discussions based on the extensive feedback you have provided (thank you), we will also speak to our copy protection provider(s) and see how best we can accommodate your requirements, whilst retaining a stronger crack-free period. Please be assured that we value each and every FM player and will try our best to accommodate all of the requirements you have set-out.
Thanks for reading. One last point - off-topic posts in this thread will be deleted so please stick to legitimate questions only.
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