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[第一人称射击类] 《Pro Evolution Soccer 2008》正式公布!

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发表于 2007-6-18 22:34:48 | 显示全部楼层 |阅读模式
UK, June 18, 2007 - Konami has lifted the lid on the first details for the next Pro Evo game and has promised that it will be "the closest simulation of real football to date." Pro Evolution Soccer 2008 (working title) will be released on PlayStation 3, Xbox 360, PC, PS2, PSP and DS later this year and boasts what Konami is calling "a revolution in player artificial intelligence" -- dubbed Teamvision, which enables the opposition to learn your style of player and adapt their tactics accordingly.

According to Konami, Teamvision will totally change the way PES fans play the game, because the adaptive AI forces players to constantly rethink their tactics. So, for example, if you prefer to run the ball down the wing and knock in a cross to a tall centre forward like Peter Crouch, your opponent will quickly change their tactics to close down the wide players and mark your hitmen more heavily. Similarly, if your favoured method of defence is to protect the back four with a sweeper -- then the other team will quickly pick up on this and change their attackers to take advantage of your formation.

Naturally the effectiveness of an opponent's change in tactics depends on the team they're playing as: strong international and club squads will be able to counter your tactics faster and more effectively than less skilled clubs, although players will still notice the change in their opponents play if they resort to using the same channels of attack. Likewise, powerful teams can also punish lazy tactical play to devastating effect, so if you lose the ball in your half to Robbie Keane there's a good chance he'll score. However, lose out to a less proficient striker and the odds of them converting the shot are less favourable.

The improved AI changes the way the game is played almost on every level, forcing players to take a much wider view of the game and real use the full width and breadth of their team. As such the pitch scanner plays a much bigger part in the game because it enables players to pick out openings in the defence (if they're skilled enough, obviously) and thread a ball through to an advancing attacker.

Teamvision affects set-plays as well as free play too. Cheap free kicks are a thing of the past because the opposing defence will close down runs faster, which prevents players from passing a ball into the box and tapping a shot in from short range. Naturally there are times when you will scorean easy goal, whether it's from a well-worked passing move or a fizzing direct free kick, but the enchanced AI now means players must think more if they want to consistantly win.

Other improvements promised for PES 2008 includes improved greater close control, so there's more scope for skilled dribbling, tricks and neat inter-player passing moves. Setting up a free-kick isn't quick as restrictive either, whether you're defending or attacking. You can change the number of players in the wall if you're defending or, if you're on the attacking, plan runs more intricately and position specific target men for the kicker to aim for.

However, the most noticeable improvement PES 2008 will offer over its predecessors (apart from Teamvision of course) is the graphics. Konami promises it will be a true next-gen experience, so there will be proper facial animations, shirt pulling and kits that flow and crease as the players run around. Watermarks from sweat and rain appear as the game continues too, bringing the player that bit closer to the action than ever before. All next-gen versions will feature a fully functional edit mode too -- something that was sorely lacking from last year's 360 version of PES 6 -- so players can create there own team and or edit existing ones. As yet there's no word on which licensed teams will feature or indeed what online modes we can expect.

"We have taken a long hard look at what has made the Pro Evolution Soccer series so popular, and where we want to take it next," commented Shingo 'Seabass' Takatsuka, creator of the series and Producer of PES 2008. "With the new Teamvision AI system, we truly believe that we have elevated the game to a new level. The movement of players off the ball, coupled with the total control given to the player, creates the closest simulation of real football to date. We really hope everyone enjoys our evolution. I promise it will be worth the wait." We certainly hope so.

We'll bring you more information on PES 2008 in the coming weeks. For now feast on these screenshots.














原文链接:http://uk.ps3.ign.com/articles/797/797221p1.html
 楼主| 发表于 2007-6-18 22:36:55 | 显示全部楼层

GOOGLE翻译如下

英国6月18日,2007-Konami等有盖子掀开了一次详细的下一亲evo游戏,并承诺这将是"最接近的模拟真实足球迄今为止," 亲进化足球2008(工作标题)将发布的PlayStation3,任天堂,PC和PS2的,白鼠和DS今年稍后并夸耀什么Konami等,是打"一场革命球员人工智能"--配音teamvision,使反对派学习你的风格和球员适应自己的战术.

据Konami等,teamvision将完全改变方式砜球迷的游戏,因为爱自适应球员势力不断反思自己的战术. 因此,举例来说,如果你喜欢跑球下来联队和爆震过一个高大中心迈进像彼得蹲下,你的对手会很快改变战术关闭广泛球员马克,你的打手是痴心妄想. 同样,如果你喜欢的方法辩护,是为了保护回四人扫--的话,其他队很快回升就此改变自己的袭击者利用您的形成.

自然是一个有效的对手改变战术取决于团队他们充当:强大的国际和俱乐部队能对付你的手段更快,更有效不是不太熟练俱乐部虽然球员仍将公告改变其对手的发挥,如果他们诉诸使用同一频道攻击. 同样,强队也可以惩罚懒惰战术发挥破坏性的影响,因此,如果你输的球在你的另一半含糊基恩有一个很好的机会,他一定分数. 不过,输给了少精于前锋的赔率,他们把枪都较差.

改进的爱改变了这样的游戏是玩,几乎每一个层面,迫使球员采取更广泛的针对游戏和现实充分利用宽度和广度他们的队伍. 由于这种沥青扫描器发挥更大的参与游戏,因为它使球员挑开口辩护(如果他们足够熟练,显然)线球进行了攻击前进.

teamvision影响集扮演以及自由发挥. 廉价的自由罚球都是过去的事情,因为对方辩护将关闭运行更快,阻止球员经过一个球入框和安装窃听器,在镜头从近距离. 当然有些时候,你会scorean容易目标,不论是从完善工作,通过移动或fizzing一个直接自由球,但自旋爱,也就是球员必须多想,如果他们想consistantly赢.

其他改进答应砜2008包括改进更加紧密的控制,从而有更多的余地熟练的运球,聪明而整齐跨球员传递动作. 成立自由踢法并非快速限制性要么,不管你是防御或攻击. 你可以改变一些球员的墙,如果你或抗辩,如果你的攻击,计划开办更多的错综复杂的立场和具体目标,男人的磁铁为目标.

不过,最引人注目的改善砜2008年将提供比其前身(除了teamvision当然)的图形. Konami等承诺,将真正成为下一个根经验,所以将适当脸部动画,衬衫拉包流量和折皱作为球员跑来跑去. 水印汗水和雨水似乎游戏仍然太,引进球员,有点接近的行动,比以往任何时候. 各下一根版本内容完全编辑功能过于模式--这是谁叫从去年的360版的PES6--让玩家可以创造有自己的团队,或编辑现有的. 但没有任何文字上牌的队会或专题什么确实的在线支付方式,我们可以预期.

"我们已采取了艰苦漫长,看看有亲进化足球系列如此受欢迎,而我们希望能以此下,"罗悟'seabass'takatsuka,造物主的系列和生产者的PES2008. "有了新teamvision人工智能系统,我们确实认为我们已经把游戏提高到一个新水平.运动选手过球,加上总量控制给玩家创建模拟最接近真实足球为代价.我们真的希望人人享有的演变.我答应会值得等待." 我们当然希望如此.

我们会为你带来更多的信息势能2008年,在未来几周内完成. 现在盛宴对这些截图.
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发表于 2007-6-19 12:52:28 | 显示全部楼层
google翻译。。
哈哈哈哈哈
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 楼主| 发表于 2007-6-19 14:53:08 | 显示全部楼层
原帖由 zjjacky 于 2007-6-19 12:52 PM 发表
google翻译。。
哈哈哈哈哈



哈个毛啊。ZJJ英文厉害,来为大家翻译下吧
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发表于 2007-6-19 15:47:21 | 显示全部楼层
什么平台上的???
PS2?PC?
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 楼主| 发表于 2007-6-19 20:04:09 | 显示全部楼层
UK, June 18, 2007 - Konami has lifted the lid on the first details for the next Pro Evo game and has promised that it will be "the closest simulation of real football to date." Pro Evolution Soccer 2008 (working title) will be released on PlayStation 3, Xbox 360, PC, PS2, PSP and DS later this year and boasts what Konami is calling "a revolution in player artificial intelligence" -- dubbed Teamvision, which enables the opposition to learn your style of player and adapt their tactics accordingly.
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发表于 2007-6-19 20:57:10 | 显示全部楼层
DS是不是NDS???
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发表于 2007-6-21 14:56:35 | 显示全部楼层
球员看起来有点肉感了,不错。哈哈
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