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SI可能在圣诞节前发布4.1.3 的patch
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Game
- Fixed bug where players who get put into reserve teams which don't play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didn't work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesn't retain quite so many players
- Tuned 'fake player' database randomisation to prevent creation of quite so many 'wonder kids'
- Club links from a national squad screen now work correctly.
- Removing players from a manager's shortlist screen now doesn't reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesn't show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players. |
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