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CM0304---4.1.3 消息

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发表于 2003-12-4 08:06:57 | 显示全部楼层 |阅读模式
SI可能在圣诞节前发布4.1.3 的patch

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Game
- Fixed bug where players who get put into reserve teams which don't play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didn't work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesn't retain quite so many players
- Tuned 'fake player' database randomisation to prevent creation of quite so many 'wonder kids'
- Club links from a national squad screen now work correctly.
- Removing players from a manager's shortlist screen now doesn't reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.

Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.

Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesn't show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.

Finance
- Korean finances tuned slightly to balance up K-2 clubs better

Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
发表于 2003-12-4 08:28:40 | 显示全部楼层
呵呵,翻译一下


游戏
- 修整缺陷,被放进非主要联联赛的后补队的运动员在1天之后得到充分的状态。
-修理缺陷,在那里关键队员将偶尔被由于没有原因放进备用班
- 在体育场扩大期间与俱乐部迁移修理问题
- 把问题归咎于队固定设备屏幕,在那里在在2003/04的季节的时候年菜单为2004/05的季节显示一种选择。
-确定意大利非欧盟转移规章在哪里的问题有时将街区签订更新。
-使玩家经理找到工作并且保证计算机俱乐部稍微有点容易正确地充满空的postitions
- 隐藏的过滤器选择什么时候挑选班号给一比赛。 以前,过滤器显示但是不工作全部运动员需要班当时号总被展示。
-当使用随便运动员数据时,人员不得到含糊难懂的国家作为他们的家国家。
-最高年薪球员在一俱乐部不那时认为是一名"关键队员"俱乐部如果最大的工资被错误展示, 现在被确定
- 在俱乐部屏幕现在有对"也看见"菜单的一个限制,这防止目录被搞乱,或者不完全。
-线在提供签订屏障每月更新显示/每年等等取决于用户偏爱
- "也看见"菜单现在为B 队在队屏幕正常工作。
-现在确定的大的数据库尺寸不保留那么多的运动员
- 调试' 伪造运动员' 防止'编辑器的创造的数据库randomisation
- 来自一面国家班屏幕的俱乐部连接现在正确地工作。
-现在不调节显示,从一位经理除去运动员列入决选名单屏幕。
-没有俱乐部的经理现在能把运动员列入决选名单。
-金融部分在人后补队屏幕现在可提供。
-人员搜寻屏幕现在包括领域"motavating"作为可能的搜寻标准
- "小  球"选择增加,解决2d中球太小的问题
- 国家队打电话决赛联赛的消息现在产生消息。 -结合象世界杯一样为中立的举行场所比赛使无能力的联赛成绩记录及名次表意见。
-调试在欧洲竞争过程中活跃队的虚拟的运动员的标准 - 被调试数量的变成经理的运动员 - 度假直到下一场比赛现在也为国际比赛工作。
-俱乐部从哪个有队在积极联盟内现在保持什么时候启动一新游戏的他们运动员的B的不活泼联盟。
-增加一些速度改进 - 在队之间的过去会议现在正确地处理第二腿比赛。 只有在那条腿里得分的目标将被使用。
发表于 2003-12-4 08:50:19 | 显示全部楼层
晕,中文比英文还难懂
发表于 2003-12-4 09:49:26 | 显示全部楼层
呵呵,水平有限
发表于 2003-12-4 09:51:40 | 显示全部楼层
- Large database size setting now doesn't retain quite so many players
- Added some speed improvements

看来以后可以用large database来开游戏了~:)
发表于 2003-12-4 09:52:21 | 显示全部楼层
比赛没什么改进??
发表于 2003-12-4 09:57:53 | 显示全部楼层
等待!!!!!!!!!
发表于 2003-12-4 11:30:07 | 显示全部楼层
好像可以选择小点的球了??
发表于 2003-12-4 11:41:06 | 显示全部楼层
42
发表于 2003-12-4 14:19:00 | 显示全部楼层
我倒。。。呵呵,大哥一定是用的翻译工具翻译的~
我仔细看了一下,基本都是修改的bug,而且这些bug还不包括大家经常提到的2D画面的那些bug(守门员受伤,角球bug。。。)
除了说,改善了大数据库和游戏速度令人期待以外,没有什么令人期待的新东西。

[ Last edited by David442 on 2003-12-4 at 02:20 PM ]
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