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[转贴]EDT文件的用法

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发表于 2005-11-23 10:34:47 | 显示全部楼层 |阅读模式
虽然说是转贴,其实原来的翻译问题很多,于是干脆自己把原文翻译了一遍。保险起见还是写上转贴,不想弄出版权问题来。
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转自SI论坛
         
翻译:jeffry

首发PLCM.net转载请注明出处。

原翻译地址
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这里是一个例子,看看EDT文件里的命令是什么样的。
"SWAP_TEAMS" "Celtic" "Wolverhampton Wanderers"
"BOOST_TEAM" "Aston Villa" 50000000 9000 75000


命令的细节后面再讨论,这里是所有命令清单和用处。
"SWAP_TEAMS" - 这个命令可以交换两个球队。比如说把凯尔特人队和水晶宫队交换,然后凯尔特人队就来踢英超了。
"BOOST_TEAM" – 这个命令可以改变球队资金,球队声望和球场大小。

"CLUB_DEBT" – 这个命令让球队背上贷款,还可以设置贷款年限。

"INT_RETIREMENT" – 这个命令强制一个球员从国家队退役。

"STADIUM_CHANGE_FOR_COMP" – 这个命令可以把一个球队在某一特定比赛(比如冠军杯,或者英超)的主场搬到另一个球场去。比如说可以让一只以色列球队在塞浦路斯踢冠军杯主场。

"FUTURE_REGEN" – 这个命令可以让你把自己加入游戏。

详细说明如下:


"SWAP_TEAMS"

最简单的命令,但是很有用。比如你可以自己添加或者除去新升级/降级的球队,或者可以用它来创建超级联赛。

例子:
"SWAP_TEAMS" "球队名" "球队名"

"SWAP_TEAMS" "Rangers" "Crystal Palace"
"SWAP_TEAMS" "Celtic" "Norwich"
"SWAP_TEAMS" "AC Milan" "Boca Juniors"

用法:
球队名称可以用全称或者简称,不过不管用哪个都必须和游戏里的完全一致,包括那些特殊字符什么的。当然,想避免拼写错误的话,更简单的办法是用UID。


"BOOST_TEAM"

如果你想拯救某支经济危机中的球队,这个命令很有用。你可以给他们点钱,帮他们改改声望或者球场大小。

举例:
"BOOST_TEAM" "球队名" "资金" "声望" "球场大小"

"BOOST_TEAM" "Everton" 100000000 9500 75000
"BOOST_TEAM" "Arsenal" 1000 250 5000

用法:
注意命令和球队名都要加引号(""),而数字都不要加引号。资金最大可达2900000000(29亿),声望必须在100-10000之间(100就像某只业余小球队,10000是皇马),球场大小可以是任何数字,原作者试过120000,他认为更大的数字也行。(编辑器里最大好像是500万,记不太清楚了。


"CLUB_DEBT"

这个命令并不会改变球队的资金(想改变的话用"BOOST_TEAM"),它只是用来让球队背上贷款,然后每月都要偿还(可怜的曼联)。它通常是用来模拟现实中借贷的球队(自己来更新数据hoho)。

举例:
"CLUB_DEBT" "贷款数量" "球队名" "年限" "来源"

"CLUB_DEBT" "80000000" "Leeds United" "5" "Bank"
"CLUB_DEBT" "20000000" "Bradford City" "10" "Chairman"

用法:
不像上面的“BOOST_TEAM”,这次所有的名称和数字都必须加引号("")。球队名必须和游戏里完全一致,或者用UID。球队名后面的数字是贷款年限(以年为单位),最长20年(再感叹一下,可怜的曼联)。命令的最后一部分是贷款来源,来自Bank(银行)或者来自Chairman(球队主席)。


"INT_RETIREMENT"

强制让某球员从国家队退役,比如几年前的Alan Shearer。如果你想要让某个球员专注于为俱乐部效力,而不是每几周就被叫回国家队踢个什么友谊赛的话,你只需要像例子一样输入他的名字。

举例:
"INT_RETIREMENT" "First Name" "Common Name" "Last Name"

"INT_RETIREMENT" "Ashley" "" "Cole" "Arsenal"
"INT_RETIREMENT" "Ahmed" "Mido" "Hossam" "Tottenham Hotspur"

用法:
这里的球队名简单多了,只要输入名称或者UID就行。球员名称则比较复杂,一共有三个部分。Mido的例子告诉我们,对于一个有昵称或者通用名的球员,比如Ronaldo,Ronaldinho,Adriano之类,要把昵称放在Common Name的部分,First Name和Last Name之间。如果没有Common Name,那么用两个引号即可(""),像Ashley Cole的例子一样。


"STADIUM_CHANGE_FOR_COMP"

比较现实的用法是让一个小球场的球队暂时到大球场来踢重要比赛,比如冠军杯或者联盟杯什么的。但是如果你愿意的话,你也可以让Arsenal到圣西罗来踢所有的英超主场。

举例:
"STADIUM_CHANGE_FOR_COMP" "球队名" "赛事UID" "球场UID"

"STADIUM_CHANGE_FOR_COMP" "Birmingham City" "1301394" "680"

用法:
这个例子把Birmingham的冠军杯主场移到了老特拉福德。球队名可以用名称或者UID。球队名后面的是你想要改变的联赛/杯赛的UID。最后一部分则是你想要搬到的球场的UID。


"FUTURE_REGEN"

这个命令让游戏在某一个时间创造一个有指定细节的球员。你可以用这个命令把自己加进去,但是他们的属性,所属球队,出现的时间以及其他大部分资料则都是随机的。如果你想控制所有的属性,那么只好用游戏自带的编辑器了。

举例:
"FUTURE_REGEN" "First Name" "Common Name" "Last Name" "生日" "国籍" "最喜欢的俱乐部"

"FUTURE_REGEN" "Joe" "" "Pollard" "08-11-1990" "England" "Newcastle"

命令的前三部分是球员的名字,设置方法和"INT_RETIREMENT"部分一样。接下来的是球员生日,但是当球员被创建时他的生日依然是随机的,也就是说这一部分基本没用。最好还是随便输入个数字,以防万一。接下来的是球员国籍,必须和游戏中完全一致。最后一部分则是球员最喜欢的俱乐部。

[ 本帖最后由 pzhy 于 2005-11-23 10:51 AM 编辑 ]
 楼主| 发表于 2005-11-23 10:36:28 | 显示全部楼层
附上原文以供参考。
I'll explain what all that means and what it does later, but first here is a list of the 5 commands that can be used, and what they do.

"SWAP_TEAMS"- This simply swaps two teams around. For example, you can swap Celtic with Crystal Palace, so that Celtic will play in the English Premier League.

"BOOST_TEAM" - This boosts the reputation, bank balance and stadium-size of any team. It can also be used to decrease those things.

"CLUB_DEBT" - This sets a loan (either from the Bank or the Club Chairman) for any team, and specifies how long the loan lasts for.

"INT_RETIREMENT" - This command retires a player from international football.

"STADIUM_CHANGE_FOR_COMP" - This tell FM to move a clubs home games (within a specified competition) to a different stadium. For example, some Israeli teams have to play their home Champions League games in Cyprus.

"FUTURE_REGEN" - This lets you "put yourself into the game". In a way.

Those Commands in Detail:



"SWAP_TEAMS"


This is the simplest of all the commands but is very useful if you want to add/remove the newly promoted/relegated teams in the leagues. Another interesting use for this is to create "Super Leagues" (more on those later).



Examples:


"SWAP_TEAMS" "Rangers" "Crystal Palace"
"SWAP_TEAMS" "Celtic" "Norwich"
"SWAP_TEAMS" "AC Milan" "Boca Juniors"



Use:


For the team name you can use the full name or the short name from FM2005 – but whichever you use it must be spelt EXACTLY as it is in the game itself, including special characters, accents, etc. So to avoid spelling problems you can use the "Unique ID" of the teams instead




"BOOST_TEAM"


This command is very useful if you want to give a team a helping hand. You can give them extra money, change their reputation and change the size of their stadium.



Examples:


"BOOST_TEAM" "Everton" 100000000 9500 75000
"BOOST_TEAM" "Arsenal" 1000 250 5000



Use:


Note that the command and the team name are in quotes (""). The numbers are Bank Balance, Reputation and Stadium Size - without quotes. The most you can set the bank balance to is 2900000000 (2.9 billion).The reputation has to be a number between 100 - 10000 (100 is the reputation of a tiny non-league team and 10000 is Real Madrid. The stadium size can be any number you want. I've tried it with up 120000 but I’m sure it would work with more.




"CLUB_DEBT"


This command doesn't actually change the bank balance of a club (you need to use BOOST_TEAM for that). It actually sets up a loan for the club (either from the Bank or from the Club Chairman) which is paid back monthly over a set time. It’s mostly used to simulate real life loans that teams have but which are not included in the game.



Examples:


"CLUB_DEBT" "80000000" "Leeds United" "5" "Bank"
"CLUB_DEBT" "20000000" "Bradford City" "10" "Chairman"



Use:


Unlike the BOOST_TEAM command above, all the parts of this command must been closed in quotes ("") like in the example. The money can be any amount up to 2.9billion (2900000000).The team name must be spelt exactly as it is in the game (using either the short name or the long name), or you can use the Unique ID numbers instead of the names of the teams. The number after the team is length of the loan (in years) - the maximum for this is 20 years. The final part of the command states where the loan has come from. This must be either "Bank" or "Chairman".




"INT_RETIREMENT"


As you can probably guess, this command makes a player retire from international football (like England's Alan Shearer did a few years ago).This can be useful if you want your player(s) to focus totally on playing for the club and not be whisked off the South America, or wherever, for a friendly every other week. All you need to put is the player's name and his current club, but as the example shows, you have to type the name in a pretty strange way.



Example:


"INT_RETIREMENT" "Ashley" "" "Cole" "Arsenal"
"INT_RETIREMENT" "Ahmed" "Mido" "Hossam" "Tottenham Hotspur"



Use:


The part with the club is simple enough - just type the club name or its ID number. The player name can be a bit trickier if you've never used EDT files before. It has 3 parts: First Name, Common Name, and Last Name. The Mido example above shows how this works for a player that has a common name, or nickname like Ronaldo, Ronaldinho, Adriano, etc. The nickname goes in between the First Name and the Last Name. For players who just have a 'normal' 2-part name you just put "" for the common name, like in the Ashley Cole example above.




"STADIUM_CHANGE_FOR_COMP"


The realistic use for this command is to make it so that a team with a very small stadium will temporarily move to a bigger stadium for big games, like Champions League or UEFA Cup games. But you don't just have to use it for that, you can make it so that Arsenal play all their home Premiership games at the San Siro if you really want to.



Example:


"STADIUM_CHANGE_FOR_COMP" "Birmingham City" "1301394" "680"



Use:


The example above moves Birmingham City's home Champions League games (don't laugh!) to Old Trafford. Again, you can use the name of the club or the Unique ID number for the team part. The next part is the Unique ID number of the league or cup that you want them to move for. And the final part is the Unique ID number of the stadium you want them to play at.




"FUTURE_REGEN"


This command tells Fm to use certain details to create a re-generated player at
some point during the game. You can use this trick to put yourself and your
mates into the game - but how good the players are, where they play, when they
appear in the game and most other details will be totally random. If you want
control over that kind of stuff you'll need to use the data editor.



Example:


"FUTURE_REGEN" "Joe" "" "Pollard" "08-11-1990" "England" "Newcastle"



Use:


The first 3 parts of this command are the player name (see the "International Retirement" section above if you are unsure about player names).The next part is the player's date of birth - which is pretty useless as the date of birth will be totally random when the player is actually created – but put one in anyway, just in case. Next is the nationality of the player. Just make sure you spell the country exactly as its spelt in FM2005.And the last part is the player's favorite team - so if you're putting your own details into the game just put the team you support here and it might just increase your chances of playing for them one day
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发表于 2005-11-23 10:39:14 | 显示全部楼层
楼主强人!!!
又学到一招啊
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发表于 2005-11-24 11:15:22 | 显示全部楼层
汉。。。。。。。。。。。。。。 妖人搂住
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发表于 2005-12-29 23:53:29 | 显示全部楼层
顶顶顶,绝对的好东西啊
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发表于 2006-6-1 00:07:54 | 显示全部楼层
绝对的好东西汗
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发表于 2006-6-1 00:21:53 | 显示全部楼层
顶楼强人,
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