The 442 Explained For FM 2006
The 442 Explained For FM 2006Some of this might be a bit familiar as the basics are quite similar to Football Manager 2005; however I have updated them ever so slightly for Football Manager 2006.
Picking a formation in Football Manager can be a daunting task at times, do you go with the unknown and try a 343 and be a bit adventurous or do you stick to the good old 442. The reason why so many people use 442 is because its familiar and always a safe bet for any side to use, its also very flexible and allows you to change into other systems during a match if you need to shake things up a bit. Another reason why the 442 is so popular is because of the balance between defending and scoring, you can create a very solid 442 that is tight at the back but lethal when going forward. A lot of other formations like a 424 or 433 all have quite a few weaknesses against certain formations were as the 442 can be used against almost every formation there is.
There are a few types of 442;
Standard 442 (Click to see screenshot)
Diamond (Click to see screenshot)
Diamond wide (click to see screenshot)
Defensive midfielder (Click to see screenshot)
Attacking Midfielder (Click to see screenshot)
Sweeper/Stopper (Click to see screenshot)
These are the basic 442's that you are likely to encounter.
Standard 442
This is the more neutral focused 442 that concentrates on the defending and attacking ability of you're team, this is a very good starting point for any side to see what you're team is capable of. This type of formation should produce a fair amount of goals as well as keeping it very tight at the back if set up correctly. The wingers in this formation are vital for providing crosses into the box for your strikers. A lot of people also like to play one attacking midfielder and one defensive midfielder to make it a lot more balanced.
Diamond
The 442 diamond normally consists of a flat back four, two central midfielder, a defensive midfielder, an attacking midfielder and 2 strikers. This set-up is very dependant on your fullbacks as they will be responsible for getting forward at every opportunity available because you have no wingers. So at times if the fullbacks are struggling to get forward you might find your strikers could get isolated for periods in the game. The wings can be a problem area at times, especially if you're playing against two very good wingers as they will have lots of space and time on the ball. If you do use this formation ensure that your fullbacks are good going forward but extremely good at defending duties too.
Diamond Wide
Unlike the diamond one above this set-up does have wingers and is a good system to use if you want to use overlapping fullbacks (these are explained further down). The vital part of this formation is the attacking midfielder’s position and the defensive midfielders too. The attacking midfielder will have both attacking and defensive duties; if he does not track players back when your side is not in possession of the ball then you will have a huge gap in middle of the park. This can cause big problems as your defensive midfielder will then move forward to try and win the ball and if he doesn't win it your defence will have all sorts of problems to deal with.
Defensive Midfielder
One of the more popular 442 systems to use is one that implements a defensive midfielder. This offers extra cover in front of the back four and when used right you should find the opposition’s chances are rather limited. This is an extremely useful set-up if you need to keep clean sheets and dominate the game in the midfield areas. The defensive midfielder’s job is to break up play and distribute the ball up field as quick as possible or hold onto the ball and wait until a clear cut pass arises, however holding onto the ball for too long can cause problems especially if he loses possession from dwelling on the ball.
Attacking Midfielder
Another popular choice on the Football Manager series is the use of an attacking midfielder. A lot of people use this system and play through the attacking midfielder letting him get forward and create chances. A free role can work well in this position for the correct player as it allows him the licence to roam and wander looking for the ball. However if you play through the attacking midfielder the opposition might soon see this and make it incredibly difficult for you to get the ball to him. If you realise this is happening then change your passing style to down the wings and utilise the wingers.
Sweeper/Stopper
A sweeper or stopper can be used in any formation or system but is mainly used for a back three rather than a back four and is mainly used in real life by the Italians. For this type of system to work you need the sweeper to be very good for the level that he is currently playing at. If he is not then it simply will not work how it should and be more of weakness that a strength.
I've not gone into too much detail about what each system does as I just want to cover the basics in this thread, but further down the line, we will take a more in-depth view of all the formations and really analyze them, but first let’s cover the bread and butter stuff. The stuff that I am about to write is just a starting point for people who want to create tactics but have little knowledge, I'm not saying these instructions are spot on because they might be for someone else but not you. But this is a good reference for a starting point for each position.
Defence
There are also four main ways to play your fullbacks as well, you can have over lapping fullbacks who are very offensive minded and provide a very attacking option to the team. But the draw back of playing with over lapping fullbacks is your wingers will have a lot of defensive duties to do in a game and you might find you get exposed a few times down the wings when your fullback is out of position. Another way in the flat back formation is to make them mark the opponent's forwards or wingers. These players have to be dependable and willing to give up any kind of offensive play as they will be very defensive minded so don't expect them to contribute on attacks. A third way to get them to work would be to have them work with the wingers (not over lapping though) and get forward to get crosses into the box at every chance possible for your strikers. The fourth way is more of a mixture between attacking and defending, the settings of this specific way really depends on how neutral you want to be, a good idea would to be leave a lot of things normal as that is neutral.
Over Lapping fullbacks: Crossing, dribbling, teamwork, stamina, passing, off the ball and fitness. I found that fullbacks with these stats do well indeed. Also look out for the descriptions, I like to use explosive or attacking fullbacks as they are better suited to the job
Defensive fullbacks: Work rate, stamina, teamwork, decisions, positioning and acceleration, determination, strength and tackling
Attacking fullbacks: Work rate, stamina, teamwork, decisions, positioning and acceleration, determination, strength, crossing and dribbling.
The Sweeper and Stopper systems are very similar and positional look the exact same, but it's what they do that makes them different. You have the sweeper set to where he'll push up and mop up any balls that the defenders in front of him cannot deal with and does what the name "sweeper" suggest and sweeps up any trouble your front defenders might make. Were as the stopper system uses man marking to either mark a striker or a central midfielder of the opposing team. Plus he is expected to play quick and early balls to your midfield to start early counter attacks.
Sweeper System: The sweeper should have a good understanding of the game and be a leader on the field. He controls the defence, always staying behind the fullbacks. For this to work you need a sweeper who as high concentration, decisions, influence, positioning, team work, tackling and a little bit of pace wouldn't go a miss too. If you can't find a player with the right stats then I suggest you don't play the sweeper system as put the wrong player as the sweeper and you may get crucified, but get the right player here and you can have a very solid back 4.
Stopper System: The stopper is responsible for marking the centre forward or centre midfielder of the other team. He also has an important offensive part of distributing the ball to the midfielders so you need a player who is good at passing, decisions, anticipation, decisions, tackling, concentration, work rate, positioning and a good first touch can help too.
[ Last edited by sun8134 on 2005-10-12 at 09:48 AM ] Midfield
The midfield of a 442 formation can be very variable indeed; you can play a flat four midfielders which is very stable and safe. You can use two wingers, one attacking midfielder and one defensive midfielder which are a common thing on Football Manager to do. Or instead of using two wingers you can bring them in to the middle of the pitch so you have two central midfielders. This way makes you a lot narrower but is good if you have very attacking fullbacks who like to venture forward. You can also use two wingers and two defensive midfielders if you wanted to as well. There are also lots of other ways like using a flat three midfielders with one defensive midfielder behind them but if I try to describe every variation I would be here all day.
Left/Right wingers: They are in charge for the crosses in the offence, and they usually carry the ball up the field, since they have more room than the centre midfielders. For wingers you need players with some of these stats crossing, creativity, dribbling, pace, acceleration, tackling, balance, technique, passing, finishing, long shots, teamwork, work rate and off ball. Not all of these are vital but some are. I have already explained in another thread what the vital and not so vital stats are.
Left/Right Centre midfielders: Distribute the ball the best they can to start quick attacks and try to stop or slow down opposing plays before they get to the defensive line. Good passing, decent tackling, work rate, team work, stamina, heading can be quite good and decent concentration are all important if you want them to be alert for 90 minutes.
Attacking Midfielders: These guys are the links between midfield and strikers and play in a very important position of the pitch. The ball is often there to be won in the last third of the pitch, so ideally you want an all round player a bit like a DMC. Some of the stats he needs are creativity, passing, off ball, technique, finishing, work rate, stamina, teamwork, flair, long shots, pace, acceleration.
Defensive Midfielders: The defensive midfields are key players for breaking up play and beginning attacks. Some of the stats needed are tackling, strength, aggression, marking, stamina, work rate, teamwork, pace, passing, acceleration, determination, concentration and creativity.
Strikers
As for the strikers in a 442 formation you can't really do much with them as there are only two of them. So you can play two fast strikers, two big strong strikers or one of each. In these very basic formations, the forwards do no special work. Runs to the corners need to be only occasional, and dropping back to the midfield shouldn't be the primary way of getting the ball, this position is actually self explanatory.
Striker: They are here to score the majority of your goals, remember though, not both strikers will be prolific it usually tends to be just one out of the two who scores the most goals. A few stats to look for are pace, technique, acceleration, dribbling, long shots, finishing and off ball.
Target man: You will need this play to keep hold of the ball and bring others into play and feed balls through to the slower striker. A few of the stats needed for this player type are strength, jumping, balance, agility, aggression, heading, anticipation and bravery.
Remember not all the stats mentioned above are vital but the players must have at least few of them.
我日,我一天成了翻译人员了,你厉害,你来。
明显欺负人,他刁难了吧。 Originally posted by 最佳男主角 at 2005-10-11 21:14:
我日,我一天成了翻译人员了,你厉害,你来。
明显欺负人,他刁难了吧。
晕!
我要是能翻出了我早翻了! 这么长有点过分 楼主英语不会吗??大意应该知道啊 Originally posted by benbenreborn at 2005-10-11 21:21:
楼主英语不会吗??大意应该知道啊
可以看出是大体是讲442战术的!
不过具体就看不太明白了! 442 解释了为FM 2006 年
一些这也许是位知交因为基本与橄榄球经理2005 年是相当相似; 但是我非常轻微地更新了他们为橄榄球经理2006
年。
采摘一种形成在橄榄球经理可能时常是一个艰巨的任务, 您连同未知数和尝试343 和有点儿冒险或您黏附到好老442 。 原因为什么许多人民用途442 是因为它的知交和安全赌注使任一边总使用, 它还非常灵活和允许您改变到其它系统在比赛期间如果您需要震动事位。 其它原因为什么442 是很普遍是由于平衡在保卫和计分之间, 您能创造是紧的在后面但致死当去今后的一种非常固体442 。 很多所有有弱点反对某些形成的其它形成象424
或433 一些是如同442 可能被使用反对几乎每种形成那里。
有几类型442;
标准442 (点击看screenshot)
金刚石(点击看screenshot)
金刚石宽(点击看screenshot)
防御midfielder (点击看screenshot)
攻击的Midfielder (点击看screenshot)
扫除机停止者(点击看screenshot)
这些是基本的442's, 您可能遇到。
标准442
这是更加中立被聚焦的442 集中在保卫的和攻击的能力您是队, 这是一个非常好起点使任一边看见是什么您队是可胜任。 这类型形成应该导致相当相当数量目标并且保持它非常紧在后面如果设定正确地。 边锋在这种形成是对提供十字架至关重要入箱子为您的罢工者。 很多人民并且喜欢扮演一位攻击的midfielder 和一位防御midfielder 做它更大量平衡。
金刚石
442 金刚石通常包括平的后面四, 二中央midfielder, 一位防御midfielder, 一位攻击的midfielder 和2 个罢工者。 这个设定依靠非常您的后卫因为他们将负责对获取今后每个机会可利用因为您没有边锋。 如果后卫奋斗得到今后您也许那么时常发现您的罢工者能得到隔绝在期内在比赛。 翼可能时常是问题范围, 特别是如果您演奏反对二位非常好边锋因为他们将有许多空间和时间在球。 如果您使用这种形成保证, 您的后卫是好去今后但极端好在保卫的责任上也是。
金刚石宽
不同于金刚石一个在这个设定之上有边锋和是一个好系统使用如果您想要使用重叠的后卫(这些是被解释的进一步下来) 。 这种形成的重要部份是攻击的midfielder..s 位置和防御midfielders 也是。 攻击的midfielder 将有两个攻击和防御责任; 如果他不跟踪球员当您的边不是拥有球然后您将有一个巨大的空白在公园的中部。 这可能造成大问题因为您的防御midfielder 然后将搬走今后向尝试并且赢取球和如果他没赢取它您的防御将有各种各样的问题处理。
3A3A 21:22:25
防御Midfielder
更加普遍的442 个系统的当中一个使用是一个实施一位防御midfielder 。 这提供额外盖子在后面四前面并且当使用您应该发现opposition..s 机会是相当有限的。 这是一个极端有用的设定如果您需要保留干净的板料和控制比赛在midfield 区域。 工作将破坏的防御midfielder..s 尽可能演奏和分布球领域一样快或举行球和等待直到一张清楚的裁减通行证出现, 但是藏品球为太长的罐头起因问题特别是如果他丢失财产从居住在球。
攻击的Midfielder
其它普遍的选择在橄榄球经理系列是对一位攻击的midfielder 的用途。 很多人民使用这个系统并且戏剧通过攻击的midfielder 让他得到向前和创造机会。 一个自由角色可能运作很好在这个位置为正确球员当它给他执照漫游和 金刚石宽 是什么东西!
别用工具翻!
我也会用! 看样子像是用翻译工具翻的