大内密探00泡 发表于 2008-8-21 10:05:10

Aggression:
This attribute is a measure of how enthusiastic a player will be when involved in a confrontation with an opponent or when challenging for a 50-50 ball. Aggressive players will get cautioned more often (which will make them miss matches) but they won’t half get stuck in for your team!

shichunyao 发表于 2008-8-21 10:25:27

原帖由 大内密探00泡 于 2008-8-21 10:05 AM 发表 http://fmfans.cpgl.net/images/common/back.gif
Aggression:
This attribute is a measure of how enthusiastic a player will be when involved in a confrontation with an opponent or when challenging for a 50-50 ball. Aggressive players will get c ...
呃……有没有中文可看```俺是E盲

jochen 发表于 2008-8-21 10:28:12

大意就是衡量球员抢球的热情,还有50-50机会球的拼抢上。 后面那句说球员侵略性高容易受警告等等。

dedark 发表于 2008-8-22 20:41:23

si论坛地址
http://community.sigames.com/showthread.php?t=9529

Agression: - How incisive the player is in his tackles. An aggressive player will try more tackles and will mark more closely. A player with low aggression will play further back, will be more selective with his tackles, etc. The down side of a high attribute for this is he could pick up a few extra bookings, or even a red card. So be sure to check other attributes like tackling and decisions.

侵略性:球员在抢断时有多激烈。有侵略性的球员会做出更多抢断,贴得更紧。侵略性低的球员会更靠后,更有选择性地进行抢断等等。高侵略性的缺点在于球员可能得到一些不必要的牌,甚至是红牌。所以要小心地检查其他属性,例如抢断和决断。
换言之,抢断和决断属性高的球员设置为凶狠拼抢,得牌的可能性会比其他球员低一些


Bravery: - If the player has high Work Rate and Bravery then you got yourself a soldier. It determines if a player will go for 50/50 tackles. The higher the attribute the more likely it is.

勇敢:如果球员拥有高勤奋和勇敢,那么你得到了一个战士。它决定了球员是否会争抢 50% 机会的球。这个属性越高就越有可能去拼。

所以说...跟针对性设置一样的...

各种说法让人迷惑
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