kimz 8.0.2 tactic v2.2!!!!!!转自SI!!!!!
what are the different original v2 with v2.1 and v2.2 ?i tweak defence area of v2 tactic and save it to v2.1 and v2.2
v2.1 and v2.2 are same, the difference is v2.1 Defemsive Line = 10 And v2.2 = 14
for tips :
team talk is very...very...very important.
if your player make alot shots from quality chance and not score... its your team talk sometimes.
or ai scores easily......its your team talk too sometimes
or your defender so lazy.......
read "Wolfsong's guide to team talks - Fm08", but 8.0.2 patch slightly difference with previous patch, some point not work in 8.0.2 patch.... IMO
OI
- DML/ML/AML : tight marking always, tackling hard if bravery 15- (<= 17), show on foot right foot
- DMR/MR/AMR : tight marking always, tackling hard if bravery 15-, show on foot left foot
- DM/MC/AMC : tight marking always, tackling hard if bravery 15-
- FL/FR/SC : tight marking always, tackling hard if bravery 17-
- injured player : tackling hard
Players
- GK : buy an excellent GK if possible, these tactics is an attacking formation, defending is the most difficult job
- All Defender (DL/DR/DC): use fast (15+ pace and acc) and high workrate (15+), and other excelent defending attribute if possible. i use strong DL/DR rather than skillfull DL/DR
- DMC pos : use good defending one, i put good defending player rather than good crossing player
- use AMC on 3AMC pos, dont use FC or winger.....they wont work well. retrain them
- Left AMC : high finishing, long shot, flair, decision, technique
- center AMC : put very creative player with high passing, technique, decision, flair
- SC : on v2.1 and v2.2 my striker score alot more then my left AMC, any striker (tall or fast) with good attribute will work well. ppm recomended : places shots, gets into opp area, curls ball
Others
- change your DR/DL if their stamina 80%-
- change OI immediately when the ai change their player or formation
求翻译.................. 有人发过了..现在在用..
不过可能是我第一赛季用过了这阵的其他版本..
第二赛季被电脑适应了..现在用这版本也一般..
打得好能进好几个..打得不好就是金手指+飞机.. 稍微翻译下
讲话非常非常重要
如果你的球员踢得质量很高但却不进球,有时是因为你的讲话引起的
或者有时电脑进球很容易,也是因为你的讲话
或者你的防守不积极3......
(不会)
- DML/ML/AML : 经常紧逼, 凶狠产球如果勇敢 15- (<= 17), 逼他出右脚
- DMR/MR/AMR : 经常紧逼, 凶狠产球如果勇敢15-, 逼他出左脚
- DM/MC/AMC : 经常紧逼, 凶狠产球如果勇敢15-
- FL/FR/SC : 经常紧逼, 凶狠产球如果勇敢17-
- injured player: tackling hard(不会)
Players
- GK :可能的话买一个好GK, 那些战术都是进攻型的, 防守是最艰难的工作
- All Defender (DL/DR/DC):用速度型(15+速度和爆发) and high workrate (不会)(15+), 如果可能还要一些别的防守属性.我宁可用强壮的DL/DR 而不是技术型的DL/DR
- DMC pos : 用防守好的, 比起组织型后腰,我更喜欢用防守型的
- use AMC on 3AMC pos, 不要用前锋或边锋.....they wont work well. retrain them(不会)
- Left AMC : 射门好, 远射好, flair, 决断高, technique
- center AMC : 放上传球和创造好的球员, technique, 高决断, flair
- SC : 在 v2.1 和 v2.2两个战术中 我的前锋进球比AML多, 任何前锋(或高或快) 只要有好的 attribute 将会取得很好效果. ppm recomended : places shots, gets into opp area, curls ball(不会)
Others
- 换下你的DR/L如果他们体力小于 80%-
- 当AI换人或换战术时你也要尽快换人
好多都不会,找高手翻译 后位要求挺高..怪不得我低级联赛用发挥不大好.. 没有用过~~~不喜欢外国阵,喜欢国人自己的 2.2版的?意思是又更新了? 强阵又更新啦,支持啊 强阵又更新啦,支持啊 强阵又更新啦,支持啊 what are the different original v2 with v2.1 and v2.2 ?
i tweak defence area of v2 tactic and save it to v2.1 and v2.2
v2.1 and v2.2 are same, the difference is v2.1 Defemsive Line = 10 And v2.2 = 14
v2版和2.1、2.2有什么不同呢?
我对v2的防守进行了微调,用在了2.1和2.2上。
2.1和2.2基本上一样,区别是防线位置2.1里是10;2.2里是14。
for tips : 要点
team talk is very...very...very important. 训话贼重要
if your player make alot shots from quality chance and not score... its your team talk sometimes.
如果你的球员经常错失破门良机,那可能是你训话太业余。。。
or ai scores easily......its your team talk too sometimes
或者电脑虐了你,也是你训话不如谢亚龙的表现。。。
or your defender so lazy.......
或者你的后卫像死鱼,懒得动,去找谢亚龙谈心。。。
read "Wolfsong's guide to team talks - Fm08", but 8.0.2 patch slightly difference with previous patch, some point not work in 8.0.2 patch.... IMO
对训话没自信的去看看Wolfsong's guide to team talks 这个帖子吧,尽管这帖子有些观点不适用与802,因为802和之前的版本有点小区别。。。当然,这是个人观点。。。
OI 针对性战术
- DML/ML/AML : tight marking always, tackling hard if bravery 15- (<= 17), show on foot right foot
左边:经常紧逼,勇敢在15以下的,疯铲,放右脚
- DMR/MR/AMR : tight marking always, tackling hard if bravery 15-, show on foot left foot
右边:经常紧逼,勇敢在15以下的,疯铲,放左脚
- DM/MC/AMC : tight marking always, tackling hard if bravery 15-
中场:经常紧逼,勇敢在15以下的,爆铲
- FL/FR/SC : tight marking always, tackling hard if bravery 17-
锋线:经常紧逼,勇敢在17以下的,猛铲
- injured player : tackling hard
对方的伤员:铲死他。。。
Players 球员配置
- GK : buy an excellent GK if possible, these tactics is an attacking formation, defending is the most difficult job
门将:买个牛逼的,这个阵偏进攻,防守太TMD难了
- All Defender (DL/DR/DC): use fast (15+ pace and acc) and high workrate (15+), and other excelent defending attribute if possible. i use strong DL/DR rather than skillfull DL/DR
后卫:要快(速度和加速最好高于15)并且工作投入也要高(15+),其他地方也牛逼当然更好,我的边后卫喜欢用健美先生而不是技术性的
- DMC pos : use good defending one, i put good defending player rather than good crossing player
防守型中场:用个防守赞的,我宁可用防守好的而不用玩花活的。。。
- use AMC on 3AMC pos, dont use FC or winger.....they wont work well. retrain them
3个amc都要用正经的amc,别用前锋和边锋代替。。。他们玩不转的。当然也可以练个新位置。。。
- Left AMC : high finishing, long shot, flair, decision, technique
左边的amc:射门好、远射猛、才华横溢、决断高、技术好。。。
- center AMC : put very creative player with high passing, technique, decision, flair
中间的amc:用一个传球好、技术精湛、决断高、才华横溢的艺术大师(有创造性的)。。。
右边没说。。。
- SC : on v2.1 and v2.2 my striker score alot more then my left AMC, any striker (tall or fast) with good attribute will work well.
ppm recomended : places shots, gets into opp area, curls ball
锋线:2.1和2.2版本里我的前锋进球比做前卫多很多,随便哪个(这里应该用either)前锋(高的或快的),属性越牛越好。最好有以下习惯(原文commended拼写错,ppm:player preferred moves):喜欢选择角度巧射、有机会就进入对方半场、弧线球射门
Others 其他
- change your DR/DL if their stamina 80%-
边后卫体力小于80就换下
- change OI immediately when the ai change their player or formation
电脑换人或变阵的时候,调整你的针对性战术
大概是这样,有些话我尽量翻译的通俗易懂,加入了一点个人的幽默,也调整了一些语序,意思基本上就是这样,如果有错误欢迎指正。。。
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