tanpani的一段话。。。
Don't have your hopes too high. The match engine in CM 01/02 is not as advanced as it is in the newer games. Lots of unrealistic things happens on the 01/02 pitch that would never happen in real world football.So if I release it, do not blame me for the bad match engine, I am just showing you the information as good as I can.
[ 本帖最后由 本多RuRu 于 2007-2-25 12:45 PM 编辑 ] Yeah, a great number of monkeys with keyboards can eventually generate any patch.
In order to modify executables, I would say you need:
1. Patience
2. Know how to hex edit files (A general introduction can be found http://www.cheatbook.de/hexed.htm ). Or rather to understand when to use a hex editor :-). Many simpler changes can be done already with a hex editor.
I would say that learning hexadecimal numbering would be the first thing to learn.
3. A good debugger / disassembler. I use a "debugger" called Olly, which surprisingly has many, many, features for modifying (*cough* cracking *cough*) executables rather than for debugging. Well it is extremely useful for creating patches / mods because of this :-)
Sceners has several good tutorials for newbies to get into cracking, you can read one here http://www.woodmann.com/crackz/Tutorials/Flores1.htm
While modding cm is not cracking, the skills needed to do a no-cd patch is the same as creating some other type of patch.
If anyone is interested I am willing to share my notes on cm0102.exe, having that should be better than nothing to start with.
//Tapani 没 文化真痛苦......0=015 单词大部分看懂了。但没有完全看懂他在说什么0=049 他终于玩明白了... 我怎么觉得RURU的第二段跟废话似的 偶只对那个图感兴趣0=015 看看tapani什么时候把那个工具放出来 不用你期望值过高. 1月2日的CM比赛引擎不及它在更新游戏. 很多不切实际的事情不会发生在1月2日,距真正的世界足球. 如果我释放它,不要怪我坏比赛引擎 我只是呈现你的信息,我可以媲美.
回复 #9 Barca27 的帖子
阁下是翻译软件翻译的吧^_^01-02成一月二日了。^_^
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