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[玩家交流] [转帖+整理]FM2007新特性译文(已完成) [复制链接]

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发表于 2006-9-9 14:28:12 |显示全部楼层
原文来自SI官方,翻译为游侠会员D調蓄草,个人作了些语句润色和整理


Monday, September 04, 2006

New features and improvements for Football Manager 2007 (part 1 of many!)
Current mood:  mischievous

Football Manager 2007 is evolution, rather than revolution, however, a lot of the new features are revolutionary not just for the game, but for the whole genre. And there are a lot of them

The most amount of new features weve had in one of our games was the 40 in last years Football Manager 2006. This year, there are over 100! I gave up counting at 106, and the dev team keep putting other new things into the game whilst playing and noticing ways to improve it, particularly based around the user friendly mantra thats been a big part of the development process this year. We have had many comments about our game being overwhelming, and seeing features being lost in the mass of screens, so whilst weve added more to the game than ever before, weve also made it so that its easier to use, navigate, control and all options should be more obvious to the user. You can still ignore things if you want to, and still get your assistant manager to help out with some of the more advanced and complicated features, but at least they are easy to spot if you do want the full football management experience.

Now, Im not going to ruin everything by just giving a list of all of the myriad of new features in the game and a brief description because, well, I dont want to ruin the game for when you start playing it J. So what Im going to do over the next 4 weeks is go through a few of the new ideas inside the game, well, quite a few actually, with the blogs on myspace and a round up with screenshots on sigames.com at the end of each week. The other features will be for you to discover for yourselves

So, wheres a good place to start? One of the internal mantras for this years game has been user friendly, user friendly, user friendly. Weve seen with our PSP game that making the game easier to use is a good thing, although obviously our PC (not forgetting Mac and the new format, Intel Mac or even the Xbox 360 version) the game is a lot more in-depth, and there is no interest from us to dumb down the game. So weve worked very hard to keep everything, and more, but present it better to the user.


USER FRIENDLY

The main starting point for this was with the user interface team and the way that the new skin was designed and works. Adding in icons that were used on the Xbox 360 game was the first thing done, and the dialogue boxes and polygon graphical player stat view from that version too, but these soon got expanded upon to include a vidi printer (currently dubbed Football Manager Live!which shows news and other important info, with the ticker bar now showing interesting stats about active leagues.

There are also hints & tips throughout the game, but rather than just a handful, weve got over 300. This should suit both the new users and advanced users, and tell them about things that they can do in game, and how to do them, along with the updated tutorial which has been worked on by the team at footballmanager.net. The hints and tips have come from a variety of different people to ensure that all peoples style of play is covered, and even Ive learnt things about the game that I didnt know before.

Add to that the introduction of player bios, photos, club bios, logos and other important information to news items, that should certainly save a few mouse clicks. Easier positioning, naming of icons and options, plus the addition of quick links (icons), as well as the Flexion skin being the best looking and easiest skin to use on a Sports Interactive game to date.

The snapshot screen has been massively under-utilised since its introduction, so weve made this appear more often, added more options to be displayed and also made it user configurable, so its a great way to see the info that you want to see, all on one screen. Add to this customisable bookmarks and keyboard shortcuts, and were giving power to you to make it easier for you to navigate.

Miles

FM2007是一个06的升级和优化并不是游戏的革新,然而,许多新特性不仅让游戏并且让整个作品具有了革命性的变化了,以下是新特性的一些。

我们曾经最多增加的新特性是在FM2006中的40个,而今年07有超过100个!我在数到106个的时候放弃了,然后DEV小组(游戏制作小组?)继续加入其他的新东西进入游戏并且进行测试看到了改善的方法,尤其是在今年世界各地的玩家数量已经发展成一个巨大的群体。我们有许多的建议让我们的游戏成为唯一,并且看到一些在质量和内容上的损失。所以我们加入了比往常的新特性,我们也使它变得更加容易使用,导航,控制和所有的选项应该对玩家更加明了。如果你想你仍然可以忽视掉一些事情,仍旧让你的助理教练去帮助使用一些更加先进和复杂的新特性。但显而易见的是,如果你要完全的执教经验的话,是很容易得到的。

现在,我不想通过仅仅给出游戏所有新特性的列表和简介去破解每件特性。我也不想在刚开始玩这个游戏时就将它完全摸透。所以我将在后面的4个星期里面阐述游戏中的一些新特性——当然,是真实的——通过在我的空间中的BLOGS和sigame.com上的截图在每个周末。另一些新特性就让你再游戏里探索吧!

所以,从哪里开始呢?国内的这些年的口号是让玩家方便,容易上手。我们已经通过我们的PSP游戏了解到让游戏容易上手是一件好事,虽然我们的PC(当然还有苹果机和新的机型,Intel Mac或者甚至是Xbox 360型号)的游戏很明显更加复杂,并且我们也没有想让这游戏变得简单。所以我们已经十分努力工作去保持每一件事,以及更多地,让它更好地面向玩家。

容易上手

改进起初主要是针对用户界面组以及新的皮肤的设计和制作。首先是加入了原先用于xbox360游戏的图标,以及同样是来自于该版本的对话框和多边形球员统计信息图表(实况表现球员数据的那个。),但是很快在此基础上有所扩展,增加了视频打印机(目前命名为“足球经理直播”,显示新闻和其他重要信息,而 ticker工具条现在则用于显示活动的联赛的有趣统计信息)。

也有了在游戏中的小贴士,而且不少,我们已经有超过300条了。这应该适合不仅是新用户并且是老玩家,并告诉他们关于他们在游戏里面可以做的事情以及如何去做,由在footballmananger.net的工作小组提供的最新的辅助信息。这些小贴士覆盖了来自不同的人所用的不同的游戏方式,甚至我已经从中学到了一些我曾在游戏中不知道的东西。

还加入了球员简介,相片,俱乐部信息,标志,和其他新物件的重要信息,这也当然加入了一些鼠标可点的地方。更简明的位置信息,图标名称和选项。另外加入了快速链接(图标)。而Flexion皮肤在体育互动游戏网(应该是外国的一个类似于总会的游戏组织吧。)被认为是最好看和最容易使用的皮肤。

截屏的功能已经自从它出现已经被大量使用了,所以我们已经使这功能出现得更频繁,加入了更多的选项并也使玩家能自己去配置它,所以它是一个很好的方法去看你想看的信息而全都在一个屏幕上。加入了系统的书签功能和键盘的快捷键,我们把张空游戏的权力交给你,让你把它变得更加方便去浏览。


[ 本帖最后由 TCWangshuo 于 2006-9-9 02:34 PM 编辑 ]
灌在我前面的你 灌在我寂寞的回忆
说每当又上站看讨论区 每当又收到消息
曾经的点点滴滴会涌起 在我来不及难过的心里
你说几时能一起回去 看看我们的版面我们的过去
你说你现在有很多的ID 却再没有灌水的兴趣
FMCM论坛——点击进入

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发表于 2006-9-9 14:28:55 |显示全部楼层
Wednesday, September 06, 2006

Football Manager 2007 features blog pt 2 of many
Current mood:  impressed


Balancing between new features and the speed of the game is really important so for those that do have speedy computers, more sections of the game are now multi core optimised and hyper-threaded. For those that have older machines, the "detail level" option in option menu is a good place to go all levels of matches are now configurable to play out with the full match engine (with visible highlights) or the quick match engine (without visible highlights). So you can now have more leagues active in the game, so more jobs to get across the world, without it slowing down the game much at all, or just keep using the same amount of leagues as in previous SI games, working with the other optimisations to actually speed the game up considerably, despite the 100+ new features. We have tried to cater for those with both the latest machines and those with older ones, and obviously the older the technology, the slower the machine will be with higher detail settings, so its nice and easy to tune the speed of the game to what youre happy with on your PC or Mac, much like you can with detail settings in FPS games.

Other new features in the user friendly area include lots of extra stats being displayed inside the game, particularly in news items, to give more info to the user, better feedback from your assistant manager, agents recommending positions for exchanging players in transfer deals and the option to back up saved games before a new one saves.

Oh, and lets not forget the basic and advanced set up modes for starting a new game and adding a manager, with easy to use wizards for those who get confused by any kind of menu. Or the ability to take screenshots just by pressing one of the function keys they save into your saved game directory (check out the "shortcuts" option in the preferences screen, which can be found in the option menu to see which button is assigned, and lets you completely configure keyboard shortcuts)

The database editor is also easier and quicker to use for those who like to edit such things. Weve added multiple database support into the game, so theres no need to wipe over older databases, meaning that if you try an unofficial update to the game and it doesnt work, you can easily switch back to the original database. Or choose to start a new game with data from the first transfer window, or the second window when we release our official data update around February time.

For those who play network games, theres been some optimisation made to make the experience easier, also the addition of screen remembering, which means that having the "continue game timeout" option which stops you from being kicked out of making transfer bids and return to screens that you dont want to be on.

Theres more things for advanced users, with new advanced game modes, including the possibility of the ultimate challenge, with random team selection where the computer chooses which team you should manage as well as the ability to have dual nationalities, just like the players inside the game.

But my personal favourite for both old and new users alike is the addition of the capability to select multiple players and perform multiple actions on said players, much like you would do with any software you use day to day. Want to get rid of your youth squad? Easy, just select the first player, then the bottom one whilst holding down shift, and they will all select. Right clicking on the mouse then gives you the multiple action options. You can use this on virtually all screens, so it makes it a lot easier to do scout searches, as well as managing your squad, managing player searches and the like.

More will follow in the next couple of days.

PLEASE KEEP COMMENTS ONLY TO QUESTIONS ABOUT THIS PARTICULAR BLOG AND THE FEATURES THEREIN - ALL QUESTIONS ABOUT FM2006, FEATURE REQUESTS OR OTHER QUESTIONS SHOULD BE POSTED ON OUR FORUMS AT WWW.SIGAMES.COM

拥有一台高速的电脑对新内容和比赛速度的平衡是十分重要的。比赛的更多部分运用了新核心和超线程。而对于那些老机器,在菜单中细节程度选项是一个好地方。 11种比赛细节程度现在配置了完全比赛(有可视的比赛精彩画面)以及快速比赛(无可视比赛精彩画面)所以你能够在游戏中有更多活动的联赛。在世界各地有更多的就业机会,而不会使游戏变得缓慢,或者仅仅用相同数量的联赛像往常那样,游戏速度会因为其他的优化而大大提高,尽管有100+的新特性。我们已经试着去配合那些最新的机器和老一点的,和一些明显的老机,那些老点的机器将可以用更高的细节选项,所以这是如此爽而简单的去调节游戏速度到你喜欢的地步在你的 PC或者苹果机上,就像你在FPS游戏中做的那样。

其他对玩家更有亲和力的新特性包括许多额外被展示的统计在游戏内,尤其在新闻中,会给玩家更多的信息。助理教练会给你更好的反馈,并且可以代理你在转会交易中和球员们交流。以及一个选项支持在新的存档内读取旧的存档。(这句话不太确定,期待高手指教)

哦~让我们不要忘了基本和新的开始游戏模式以及增加一个经理,拥有更容易使用的38?(wizards的意思?)可以为那些对于任何菜单混淆的人们提供帮助。并且可以截屏通过只按一个键就保存到你游戏的路径里面。(参阅“快捷键”选项在配置窗口,可以再其中找到快捷键分配,并且让你完全的配置键盘快捷键。)

档前编辑器也为那些喜欢编辑一些东西的人变得更加简单和迅速。我们已经加入了多数据库支持,所以不必再需要覆盖旧数据库了(这个我喜欢~嘿嘿。),意味着如果你试着对游戏去做一个非官方的升级但它不能工作时,你可以轻松的恢复原先的数据库,或者选择开始游戏用首次转会窗口的数据,或者用第2次转会窗口的数据当我们放出我们官方升级补丁在大约2月的时候。

为那些联网的玩家,已经有一些优化让游戏更加方便,比如加入了屏幕记忆,意思是有“继续游戏的暂停”的选项,防止你在进行转会招标时被踢出然后回到游戏中时,出现你不想要得画面(大致是这个意思。类似于WAR3的暂停游戏。)

这里为高级玩家准备了更多的内容:有高级游戏模式,包括终极挑战的可能;有随机选队功能,由计算机来选择你所要管理的球队;还有允许玩家具有双重国籍,就像比赛中的球员一样。

但是我个人认为对无论新老玩家最爱的是增加了能选择多个球员并且安排多个行动在选中的球员上,就像你在一些平时用的软件一样。想要抛售你的整个青年队吗?简单,只要选择第一个球员然后选择底部的球员同时按住SHIFT,然后他们都被选中了。右键球员然后给出你多项行动方案。你可以用这些在几乎每一个窗口中,所以这使得在做球探搜索,管理你的阵容,和管理球员等时大大地方便了。
灌在我前面的你 灌在我寂寞的回忆
说每当又上站看讨论区 每当又收到消息
曾经的点点滴滴会涌起 在我来不及难过的心里
你说几时能一起回去 看看我们的版面我们的过去
你说你现在有很多的ID 却再没有灌水的兴趣
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发表于 2006-9-9 14:29:19 |显示全部楼层
预留。。。。。。。。。。。
灌在我前面的你 灌在我寂寞的回忆
说每当又上站看讨论区 每当又收到消息
曾经的点点滴滴会涌起 在我来不及难过的心里
你说几时能一起回去 看看我们的版面我们的过去
你说你现在有很多的ID 却再没有灌水的兴趣
FMCM论坛——点击进入

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发表于 2006-9-9 14:29:36 |显示全部楼层
预留。。。。。。。。。
灌在我前面的你 灌在我寂寞的回忆
说每当又上站看讨论区 每当又收到消息
曾经的点点滴滴会涌起 在我来不及难过的心里
你说几时能一起回去 看看我们的版面我们的过去
你说你现在有很多的ID 却再没有灌水的兴趣
FMCM论坛——点击进入

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发表于 2006-9-9 14:30:42 |显示全部楼层
一代更比一代强~~~~
期待。。。
拜仁 德国
无论天堂,地狱,与你共命运。

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发表于 2006-9-9 14:39:57 |显示全部楼层
期待07

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国际米兰勋章 荷兰勋章 皇马勋章 意大利勋章

发表于 2006-9-9 16:05:08 |显示全部楼层
等待中¥~!%%

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发表于 2006-9-9 16:14:27 |显示全部楼层
8错,顶一个
Squad:          V10         Tevez
                            A23
                     Vidal         F4
                           de Jong
  Coentrao      V5          Bassong     S3
                           Buffon

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曼联勋章 版主之纹章 多特蒙德勋章 元老之纹章 佛罗伦萨勋章 英格兰勋章 退役版主纹章

发表于 2006-9-9 16:16:34 |显示全部楼层
强烈期待~~~

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发表于 2006-9-9 17:39:18 |显示全部楼层
好多
不看
等出来了自已摸索

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