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New features and improvements for Football Manager 2007 (part 1 of many!)

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发表于 2006-9-6 09:59:32 | 显示全部楼层 |阅读模式
文章来源
http://www.myspace.com/sigames

Football Manager 2007 is evolution, rather than revolution, however, a lot of the new features are revolutionary not just for the game, but for the whole genre. And there are a lot of them



The most amount of new features weve had in one of our games was the 40 in last years Football Manager 2006. This year, there are over 100! I gave up counting at 106, and the dev team keep putting other new things into the game whilst playing and noticing ways to improve it, particularly based around the user friendly mantra thats been a big part of the development process this year. We have had many comments about our game being overwhelming, and seeing features being lost in the mass of screens, so whilst weve added more to the game than ever before, weve also made it so that its easier to use, navigate, control and all options should be more obvious to the user. You can still ignore things if you want to, and still get your assistant manager to help out with some of the more advanced and complicated features, but at least they are easy to spot if you do want the full football management experience.



Now, Im not going to ruin everything by just giving a list of all of the myriad of new features in the game and a brief description because, well, I dont want to ruin the game for when you start playing it J. So what Im going to do over the next 4 weeks is go through a few of the new ideas inside the game, well, quite a few actually, with the blogs on myspace and a round up with screenshots on sigames.com at the end of each week. The other features will be for you to discover for yourselves



So, wheres a good place to start? One of the internal mantras for this years game has been user friendly, user friendly, user friendly. Weve seen with our PSP game that making the game easier to use is a good thing, although obviously our PC (not forgetting Mac and the new format, Intel Mac or even the Xbox 360 version) the game is a lot more in-depth, and there is no interest from us to dumb down the game. So weve worked very hard to keep everything, and more, but present it better to the user.



USER FRIENDLY



The main starting point for this was with the user interface team and the way that the new skin was designed and works. Adding in icons that were used on the Xbox 360 game was the first thing done, and the dialogue boxes and polygon graphical player stat view from that version too, but these soon got expanded upon to include a vidi printer (currently dubbed Football Manager Live!which shows news and other important info, with the ticker bar now showing interesting stats about active leagues.



There are also hints & tips throughout the game, but rather than just a handful, weve got over 300. This should suit both the new users and advanced users, and tell them about things that they can do in game, and how to do them, along with the updated tutorial which has been worked on by the team at footballmanager.net. The hints and tips have come from a variety of different people to ensure that all peoples style of play is covered, and even Ive learnt things about the game that I didnt know before.



Add to that the introduction of player bios, photos, club bios, logos and other important information to news items, that should certainly save a few mouse clicks. Easier positioning, naming of icons and options, plus the addition of quick links (icons), as well as the Flexion skin being the best looking and easiest skin to use on a Sports Interactive game to date.



The snapshot screen has been massively under-utilised since its introduction, so weve made this appear more often, added more options to be displayed and also made it user configurable, so its a great way to see the info that you want to see, all on one screen. Add to this customisable bookmarks and keyboard shortcuts, and were giving power to you to make it easier for you to navigate.



Part 2 of the "interface" new features will follow in a couple of days....



Miles
发表于 2006-9-13 21:25:14 | 显示全部楼层
好,我努力三天内搞定。
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发表于 2006-9-15 19:28:34 | 显示全部楼层
妈呀 myspace怎么有sigames的事情 那里不是全都是音乐人么?
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发表于 2006-9-15 21:45:28 | 显示全部楼层
Football Manager 2007 is evolution, rather than revolution, however, a lot of the new features are revolutionary not just for the game, but for the whole genre. And there are a lot of them
足球经理2007是一种发展,而不是一场革命。然而这里面有很多新的特征,其中一大部分不仅对于这个游戏是一种彻底的改变,对于整个这种类型的游戏都算是一种颠覆。


The most amount of new features weve had in one of our games was the 40 in last years Football Manager 2006. This year, there are over 100! I gave up counting at 106, and the dev team keep putting other new things into the game whilst playing and noticing ways to improve it, particularly based around the user friendly mantra thats been a big part of the development process this year. We have had many comments about our game being overwhelming, and seeing features being lost in the mass of screens, so whilst weve added more to the game than ever before, weve also made it so that its easier to use, navigate, control and all options should be more obvious to the user. You can still ignore things if you want to, and still get your assistant manager to help out with some of the more advanced and complicated features, but at least they are easy to spot if you do want the full football management experience.
在去年发布的足球经理2006中,一场比赛中最多有40个新特征,而今年足球经理2007中这个数字会超过100,不过我数到106的时候就放弃了。dev的团队一直致力于将其它新的东西加入到游戏当中,并且时刻关注改进它的办法,特别是建立在user friendly mantra上的改变在今年发展的过程当中占很大一部分。我们已经有了大量关于比赛的评论,而有些特征将会从新作中消失。所以当比以往更多的特点被加入进来的同时,它们变得更容易使用,引导和控制,所有的选项将会更明显的呈现在玩家面前。如果你愿意,你还可以忽略这些或让你的助理教练来帮助你完成一些更先进更复杂的特征,但是如果你的确想得到全部的足球管理经验,它们至少很容易被发现。


Now, Im not going to ruin everything by just giving a list of all of the myriad of new features in the game and a brief description because, well, I dont want to ruin the game for when you start playing it J. So what Im going to do over the next 4 weeks is go through a few of the new ideas inside the game, well, quite a few actually, with the blogs on myspace and with screenshots on sigames.com at the end of each week. The other features will be for you to discover for yourselves
现在我不准备给游戏中所有新的特征列个清单或是做个简要的描述,因为那会毁掉你们玩这个游戏的新鲜感。那么我在接下来的四个多星期将会在游戏中探索一些新的观点。实际上每周末我会将其中相当一部分内容和博客放在我的空间上并随同屏幕截图放在sigames.com。至于其他的特征就等着你们自己去探索。


So, wheres a good place to start? One of the internal mantras for this years game has been user friendly, user friendly, user friendly. Weve seen with our PSP game that making the game easier to use is a good thing, although obviously our PC (not forgetting Mac and the new format, Intel Mac or even the Xbox 360 version) the game is a lot more in-depth, and there is no interest from us to dumb down the game. So weve worked very hard to keep everything, and more, but present it better to the user.
那么,我应该从哪里开始比较好呢?在psp上我们可以看到,游戏变得更容易操作是件好事,但很明显我们的电脑(不要忘记Mac和新的版本,Intel Mac甚至Xbox 360的版本)上游戏将更为深入,而且我们也没兴趣去降低它的标准。于是他们努力保留所有的东西,甚至更多,但更好的呈现在玩家面前。


USER FRIENDLY



The main starting point for this was with the user interface team and the way that the new skin was designed and works. Adding in icons that were used on the Xbox 360 game was the first thing done, and the dialogue boxes and polygon graphical player stat view from that version too, but these soon got expanded upon to include a vidi printer (currently dubbed Football Manager Live!which shows news and other important info, with the ticker bar now showing interesting stats about active leagues.
这个主要的出发点是和玩家相联系的球队以及新皮肤的设计与作用。在Xbox 360游戏上增加的图标是就做的第一件事,除此还有对话框和球员状态图解,但这些很快得到了扩展,其中有一个叫vidi打印机(现在被称之为实况足球经理,它显示新闻和其他重要信息)。


There are also hints & tips throughout the game, but rather than just a handful, weve got over 300. This should suit both the new users and advanced users, and tell them about things that they can do in game, and how to do them, along with the updated tutorial which has been worked on by the team at footballmanager.net. The hints and tips have come from a variety of different people to ensure that all peoples style of play is covered, and even Ive learnt things about the game that I didnt know before.
这里还有很多小帖士遍及整个游戏,但那并不只是一点点,数量超过了300。这将满足新老玩家,并告诉他们游戏中能做什么和怎样去做,而footballmanager.com上的团队则将致力于更新这些辅助材料。为了保证所有人的游戏方式都能被包括在内,这些帖士来自于很多不同的人的意见,甚至ive关于比赛学到的东西都是我原来所不知道的。


Add to that the introduction of player bios, photos, club bios, logos and other important information to news items, that should certainly save a few mouse clicks. Easier positioning, naming of icons and options, plus the addition of quick links (icons), as well as the Flexion skin being the best looking and easiest skin to use on a Sports Interactive game to date.
那么球员资料,照片,俱乐部资料,队标和其它重要信息的采用对应着一些新闻时间,因此应该保存一些鼠标的按键。更容易安置,命名那些标志和选项,加上快速连接键,和flexion的皮肤一样是体育互动游戏中最好看,使用最简单的皮肤。


The snapshot screen has been massively under-utilised since its introduction, so weve made this appear more often, added more options to be displayed and also made it user configurable, so its a great way to see the info that you want to see, all on one screen. Add to this customisable bookmarks and keyboard shortcuts, and were giving power to you to
make it easier for you to navigate.
作为介绍,屏幕上的简要说明被大量充分的使用,因此出现的频率很高,很多选项都被展示出来并使用户对其设置,所以这是一个很好的方法在一个屏幕下看到你想要看的所有信息。至于个性化的书签和键盘快捷键让你的使用更简单。

Part 2 of the "interface" new features will follow in a couple of days....
新特征“联系”的第二部分将会在几天后继续讨论。


Miles

                                                            奖励已送出 谢谢您对FMHQ的支持!
                                                                                         by 绝代单骄


[ 本帖最后由 绝代单骄 于 2006-9-18 10:53 PM 编辑 ]
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